Many of you have been asking for this one; we're happy to say the cameras continued to roll here at the studio during Keeper's development. Come see how this very special game came to be, from the team themselves! 😊
youtu.be/1OOfRTfMnx0
Many of you have been asking for this one; we're happy to say the cameras continued to roll here at the studio during Keeper's development. Come see how this very special game came to be, from the team themselves! 😊
youtu.be/1OOfRTfMnx0
Cc @doublefine.com
www.ign.com/articles/kee...
Cc @doublefine.com
www.ign.com/articles/kee...
Just over a month after its release, @rygilliam.bsky.social grapples with Silksong in our review.
www.rogue.site/editorials/h...
Just over a month after its release, @rygilliam.bsky.social grapples with Silksong in our review.
www.rogue.site/editorials/h...
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...