Jil Hue
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jil-hue.bsky.social
Jil Hue
@jil-hue.bsky.social
I'm making Sprytewood, a goblin farming sim/creature collector!
I use Godot, make pixelart and occasionally music

https://vvvrm.bandcamp.com/

{they/them}
Non-binary ADHD mom of a little hurricane 🌀
My English is probably funny 🫠
Reposted by Jil Hue
I added this popup extension to my browser so it's even easier to see when opening a steam page: addons.mozilla.org/en-US/firefo...
AI warning for Steam – Get this Extension for 🦊 Firefox (en-US)
Download AI warning for Steam for Firefox. Show the AI Generated Content Disclosure on Steam store pages as a modal popup.
addons.mozilla.org
November 28, 2025 at 3:09 PM
Thank you!
And yeah exactly this 😅
November 28, 2025 at 8:59 AM
Hihi I can appreciate that!
I think I polish it a bit, add a local highscore leaderboard and then get it out there.
November 27, 2025 at 9:29 PM
Thank you! I'm just unsure if I should create a studio or not and all the tax stuff. Plus the general fear of misunderstanding forms picking the wrong choices 💀

I don't even know my tax id 😂😅
November 27, 2025 at 3:22 PM
Hmmm 🤔 I just want to have a steam page ready to grab even the early ones. I don't really think itch does much for visibility.
November 27, 2025 at 3:15 PM
Thank you! I already have it on itch for private testing. That is also the reason I actually want to get it onto steam, because some people were really into it 😱❤️
November 27, 2025 at 3:11 PM
Ugh yes I first have to find out what information I need to register. I remember trying it in the past but something was missing. However, when I have questions I know who to ask 😊 thank you!
November 27, 2025 at 3:06 PM
I'd just forget them otherwise, so they are the most distracting thing ever.
November 26, 2025 at 10:39 PM
Oh I already use Rapier2D! The game I make is very physics heavy (pinball) so I thought it would be a good idea to use a deterministic physics engine.
November 26, 2025 at 5:36 PM
This is a plugin called softbody2D. You just load a texture and it calculates the bodies and joints (you can specify a lot of properties as well). So far it's very nice! You can even create destructible bodies, like cut in pieces.
November 26, 2025 at 5:34 PM
And here with collisionshapes:
November 26, 2025 at 7:57 AM