@jettisongamer.bsky.social
Often times it’s the unreasonable expectation that a good friend has lived through all your own good and bad experiences. Maturity means we u deratand that not everyone went through the same thibga as yourself. And finding that out, is what keeps a friendship organic and an opprotunity to grow.
August 16, 2024 at 5:17 PM
You sound like the kind of gamer I wish I could connect with. 💯
August 15, 2024 at 6:18 AM
Incredible find!
August 15, 2024 at 2:43 AM
Let’s hope it gets fixed for you. I currently can’t even play on my XboxSX and party up with my wife who’s on PS5. It won’t let us party up on MW2, just on Warzone.
August 15, 2024 at 1:41 AM
I was always curious why WE needed to see a code error name. Dev need them, I know, but why do we? The TOS already allows for metrics to be gathered. Why cant it just scoop up the failure data too? Why does it fall on the user base to manually report it??
August 15, 2024 at 12:25 AM
You’re welcome.
August 15, 2024 at 12:22 AM
Heard MYST was re-released. “Superluminal”, and maybe even “LEGO: Builder’s Journey”? But for out right Co-Op survival: “It Takes Two” and “Don’t Starve Together”? ☺️
August 15, 2024 at 12:16 AM
They look awesome!
August 14, 2024 at 6:11 AM
The trailer is as entertaining as it is informative! I enjoyed the adventerous and thrilling mood. ☺️
August 13, 2024 at 4:50 PM
Now I want it. ☺️ Any tumors about a 4K release? I thought they would do it in tandem to the Twisters theatrical release!
August 12, 2024 at 4:40 AM
I have! Its very.. MYST meets any David Cage game. Definitely has a start, but is very hard to sell to others as it’s gameplay is niche.
August 11, 2024 at 8:43 PM
Honestly, I wish creative heads were first to be courageous enough to self-label their game in blunt and simplistic terms: Kojima “for some this game will be a walking simulator with annoying Pokemon in the bush attacks that you fight off with piss and shyte.” 😂
August 9, 2024 at 9:44 AM
Creative heads usually are VERY vocal about the kind of game AND gaming experience they are explicitly wanting one to have. REGARDLESS of that person’s expectations of the franchise OR the genre. Sometimes we get what we want out of it, other times, money talks. (4 better or worse) 😅
August 9, 2024 at 9:41 AM
While I disagree with your opinion that both creative heads feel the need to be validated by being cinematic; I do wholly agree that often times Gamers™️ do over-look the magazine spreads and Media Ads and Interviews about the direction a creative head WANTS to DEFINITIVELY take their game.
August 9, 2024 at 9:37 AM