I draw furry stuff from time to time.
https://dot.cards/jbs
I eventually made the decision to focus on making fun mechanics than fleshing out the world.
For the trash can I eventually made static and the can disposal panels, player reactive.
It's stemming to run and hit it and the panels flap fromt he physics.
I eventually made the decision to focus on making fun mechanics than fleshing out the world.
For the trash can I eventually made static and the can disposal panels, player reactive.
It's stemming to run and hit it and the panels flap fromt he physics.
I needed to make at least a modern style of vending machine. Already have a snack machine but will flip it from this one.
I needed to make at least a modern style of vending machine. Already have a snack machine but will flip it from this one.
I hope he ROTS in jail.
I hope he ROTS in jail.
I originally went to mesh, then to particle, designed the shader for the hair and now I got to move back to mesh because of alpha particles breaking the ram memory.
I originally went to mesh, then to particle, designed the shader for the hair and now I got to move back to mesh because of alpha particles breaking the ram memory.
Alternatively I took a look at the kupra vagina for a learning model and I'm settling on a closed labia with a pearky clitoris but I also want to bring down the vert count as much as possible.
Alternatively I took a look at the kupra vagina for a learning model and I'm settling on a closed labia with a pearky clitoris but I also want to bring down the vert count as much as possible.
So they don't have the tools for a live2D model so I'm gonna do a toon tuber with animations made through toon boom.
Some prelim since this is a paid comm
So they don't have the tools for a live2D model so I'm gonna do a toon tuber with animations made through toon boom.
Some prelim since this is a paid comm