Stylized worlds, IP architecture, worldbuilding systems
Sharing process, ideas, and in-progress work
jessicadomingue.com
Some just need to be finishable.
That’s not lowering standards — it’s respecting your time, energy, and future work.
#creatives #indiedev
Some just need to be finishable.
That’s not lowering standards — it’s respecting your time, energy, and future work.
#creatives #indiedev
When was the last time you stopped and asked, "what has this project quietly become?" — instead of trying to force progress?
#CreativeProcess #IndieDev
When was the last time you stopped and asked, "what has this project quietly become?" — instead of trying to force progress?
#CreativeProcess #IndieDev
When effort keeps increasing but clarity doesn’t, the problem usually isn’t effort.
It’s that the project hasn’t been simplified enough to move forward cleanly.
#creatives #process
When effort keeps increasing but clarity doesn’t, the problem usually isn’t effort.
It’s that the project hasn’t been simplified enough to move forward cleanly.
#creatives #process
Sometimes it looks like:
– avoiding the work
– adding “one more thing”
– feeling guilty for wanting it smaller
None of that means you’re failing.
#creatives #indiedev
Sometimes it looks like:
– avoiding the work
– adding “one more thing”
– feeling guilty for wanting it smaller
None of that means you’re failing.
#creatives #indiedev
That’s usually a scope issue.
Naming that difference changes everything.
https://bit.ly/3MaiMpw
#creatives #indiedev #creativeprocess
That’s usually a scope issue.
Naming that difference changes everything.
https://bit.ly/3MaiMpw
#creatives #indiedev #creativeprocess
Sometimes the project is heavier than it should be.
I wrote about why pushing harder can make things worse — and what to do before forcing action.
bit.ly/3MaiMpw
Sometimes the project is heavier than it should be.
I wrote about why pushing harder can make things worse — and what to do before forcing action.
bit.ly/3MaiMpw
#SystemsDesign
#SystemsDesign
It’s less about doing more and more about doing what actually holds up over time.
#SystemsDesign
It’s less about doing more and more about doing what actually holds up over time.
#SystemsDesign
A teaching IP disguised as a world.
A sandbox for learning systems—worldbuilding, game design, visual thinking—without pressure or perfection.
No grades. No algorithms. No hustle.
Just structured curiosity.
🔗https://jessicadomingue.com/cosmocadet/
#CosmoCadet #LearningByDesign
A teaching IP disguised as a world.
A sandbox for learning systems—worldbuilding, game design, visual thinking—without pressure or perfection.
No grades. No algorithms. No hustle.
Just structured curiosity.
🔗https://jessicadomingue.com/cosmocadet/
#CosmoCadet #LearningByDesign
#SystemsDesign
#SystemsDesign
My professional portfolio is now public — creative direction, IP development, teaching, and human-centered systems.
Explore CosmoCadet and more here:
👉 jessicadomingue.com
My professional portfolio is now public — creative direction, IP development, teaching, and human-centered systems.
Explore CosmoCadet and more here:
👉 jessicadomingue.com
Today CosmoCadet Academy crossed that threshold:
departments, curriculum, visual identity, and portfolio artifacts all snapped into place.
Not flashy — but structural.
And that’s the good stuff. 🌌✨
Today CosmoCadet Academy crossed that threshold:
departments, curriculum, visual identity, and portfolio artifacts all snapped into place.
Not flashy — but structural.
And that’s the good stuff. 🌌✨