No idea how this ended up with one of the guys. He had no idea either. But I have it now.
No idea how this ended up with one of the guys. He had no idea either. But I have it now.
He even has a little backpack Gretchin. A pocket friend!
Man, I love Orks.
He even has a little backpack Gretchin. A pocket friend!
Man, I love Orks.
I picked up a whole load of Eldar bits. I've been in an Exodite mood lately. We'll see what comes out of this.
Also an absolute truckload of female heads. The previous user didn't want them, so I could have them for free.
His loss.
I picked up a whole load of Eldar bits. I've been in an Exodite mood lately. We'll see what comes out of this.
Also an absolute truckload of female heads. The previous user didn't want them, so I could have them for free.
His loss.
>Pick a hero, that starts with an advanced class skill
>Get the better advanced class, for a total of 6 skills
>Get Scouting and Logistics for a total of 8 (if they aren't part of the package already)
>Pick a hero, that starts with an advanced class skill
>Get the better advanced class, for a total of 6 skills
>Get Scouting and Logistics for a total of 8 (if they aren't part of the package already)
Nothing so far blew me away, but it's definitely a fine addition to the series.
Would I still pick 3, Chronicles, 5 or even 4 over this?
Yes. But it's fine. It's okay. It can stay.
Nothing so far blew me away, but it's definitely a fine addition to the series.
Would I still pick 3, Chronicles, 5 or even 4 over this?
Yes. But it's fine. It's okay. It can stay.
I know the intention was to open up hero building, and encourage niche builds- it didn't work. Quite the opposite.
I know the intention was to open up hero building, and encourage niche builds- it didn't work. Quite the opposite.
The secondary classes feel much more restrictive than the ultimates in 5, or the advanced classes of 4.
In 5 you needed 3 specific skills, and subskills which weren't hard to get for your class, and you might have already started with.
Here, you need 5. 5 out of the 8 total
The secondary classes feel much more restrictive than the ultimates in 5, or the advanced classes of 4.
In 5 you needed 3 specific skills, and subskills which weren't hard to get for your class, and you might have already started with.
Here, you need 5. 5 out of the 8 total
I played a Necro Specialist, and leaned into buffing her ability with laws, and skill choices. Still, the skill was basically irrelevant by late game.
At least, they are kinda tempo now. That sure is new.
I played a Necro Specialist, and leaned into buffing her ability with laws, and skill choices. Still, the skill was basically irrelevant by late game.
At least, they are kinda tempo now. That sure is new.