Janarik
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janarik.bsky.social
Janarik
@janarik.bsky.social
Currently developing a co-op sci-fi roguelike.

https://store.steampowered.com/developer/janarikgames
Had an issue in Unreal Engine where the location of actors attached to other actors was, for literally no reason, set to incorrect relative values in the attached actors. The only workaround that works is hard-resetting their relative position to zero on start. I would love a better solution.
January 7, 2025 at 8:32 PM
Hot tip for co-op games in Unreal Engine where you don't care about balance and just want the clients to not feel stuttery when they have high-ping:

Try checking the CharacterMovement's "Server Accept Client Authoritative Position" box. The other checkbox is cool, too, but breaks some things.
October 26, 2024 at 9:34 AM
I have found a problem.
October 19, 2024 at 10:52 AM
mia doesn't make mistakes, she has happy accidents
October 17, 2024 at 12:55 PM