jamesrandall.bsky.social
jamesrandall.bsky.social
@jamesrandall.bsky.social
Will add: in addition to a lot more visual chaos (particle hell, camera shake, phosphor trail and crt) you can’t stay still in this game - wait half a second and you’ll be forced to move by plasma beams. The black holes are big spawn points - they expand and collapse to spawn a boatload of enemies.
December 15, 2025 at 2:10 PM
It’s quite a bit more chaotic and has some key differences - but yes I love the neon vector look, think Geometry Wars is great (love the grid but find the gameplay a little clinical) and definitely took some inspiration, would go right back to Robotron in my twin stick love.
December 15, 2025 at 1:56 PM
Wrote up the process and what I learned building at this pace:
📝 jamesdrandall.com/posts/building-a-webgpu-twinstick-psychedelic-shooter/
Trailer if you want a taste first:
🎬 youtu.be/j_NAdKGNEd8
Vektrix: Building a psychedelic twinstick shooter with WebGPU in 2 days | James Randall
A psychedelic twinstick shooter, playable online, and written in a weekend using WebGPU and an AI coding assistant.
jamesdrandall.com
December 15, 2025 at 1:04 PM
Haha true true
December 13, 2025 at 6:45 AM