James Kelly
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jameskellyaudio.bsky.social
James Kelly
@jameskellyaudio.bsky.social
Senior Technical Sound Designer @ClimaxStudios 🇬🇧❤️🇷🇴 | Exodus, Returnal, AOE4, Days Gone, Horizon COTM
Hell yeah! Best of luck dude. Look forward to seeing you out in the industry!
June 7, 2025 at 9:55 AM
Overall, this is a nice reel and clearly shows you know your stuff. But when a hiring manager has tons of juniors applying, there's gotta be something that makes them go "wow", we gotta get this guy on. But honestly I could be wrong there! Best of luck! ❤️
June 7, 2025 at 9:53 AM
For example, your first spell could have a lot more warbly bass stuff and more of a tail. I think your weapon could have more detail like a punchier first shot, hit reactions (flesh hits) and maybe even slight zips of the bullets.

As well, for AAA at least, I'd try and show off something for Wwise
June 7, 2025 at 9:50 AM
Nice reel William! This might just be me but I think there needs to be some more "wow" moments, both in terms of design and projects. Potentially controversial but I think redesigns need to be OTT and then show more normal stuff from your projects. I'll drop some thoughts in the next comment
June 7, 2025 at 9:48 AM
Yes please! We use phase plant a ton at climax studios. We're always interested in hearing about new ways to use it!!
November 21, 2024 at 12:47 PM