James Abev
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jamesabev.bsky.social
James Abev
@jamesabev.bsky.social
AR/VR enthusiast.
If Apple announces motion controllers support for the Vision Pro next week (per rumors), which existing VR titles do you think they'll demo on Stage?

My best is on WMG and Gravity Sketch, I feel like they fit Apple's brand and they already have an ios version.
June 4, 2025 at 9:52 AM
Samsung's first live demo of Project Moohan was lacking and so cringe, it was mostly a showcase for Google's mediocre ai Gemini instead of Android XR.

I mean who the hell looks at thier photos and gets the urge to write a sloppy poem? Who is this use case for?

And why are they clapping lol
December 28, 2024 at 1:02 PM
Looks like the XR industry has officially crowned this sleek, minimalist design as the aesthetic for high-end Mixed Reality headsets. Guess this is what "premium" looks like now and in the near future!
December 24, 2024 at 9:00 AM
You may soon (by 2026?) be able to send files between your iOS devices and your Meta Quest using AirDrop, as well as use the Quest as an AirPlay device, if Apple implements these European Commission proposals under the Digital Markets Act (DMA).
December 21, 2024 at 3:23 PM
Here is the first official screen recording from Project Moohan, Samsung's flagship Android XR headset.
December 19, 2024 at 9:50 AM
So Lynx + Android XR + Hypervision optical stack = a small form factor standalone headset with H180°xV120° FOV?

If this happens, I might actually give Android XR a chance.

(Btw When will VR companies move beyond the ~100° range? They're getting too complacent with FOV)
December 16, 2024 at 1:54 PM
Bob's burgers, S07E13: Bob gets a bad VR experience at a knockoff VR arcade that opens next door
December 8, 2024 at 7:38 PM
The information reports that Meta is handing out more control over design for it next MR headsets to Goertek, and for the curious here's what Goertek's high end mixed reality standalone headset reference currently looks like.
December 5, 2024 at 2:35 PM
Is this why VR development is so hard? I bet flat game developers never had to deal with something like this
November 19, 2024 at 10:54 PM