Jake Nelson
@jakenelson.bsky.social
Ex-politics, retail, games, tokusatsu. Just some guy, I guess?
Reposted by Jake Nelson
*chapter 5, not 6.
Tangentially: Star Wars authors love writing about how sabacc works infinitely more than anyone has ever enjoyed reading about how sabacc works.
Tangentially: Star Wars authors love writing about how sabacc works infinitely more than anyone has ever enjoyed reading about how sabacc works.
November 9, 2025 at 7:07 AM
*chapter 5, not 6.
Tangentially: Star Wars authors love writing about how sabacc works infinitely more than anyone has ever enjoyed reading about how sabacc works.
Tangentially: Star Wars authors love writing about how sabacc works infinitely more than anyone has ever enjoyed reading about how sabacc works.
Yeah, that was my main problem with it. I was toying with the idea of a standard keyword of Curse as "create a token enchantment with the following text and enchant the target with it" for persistent independent effects, but the idea it keeps happening with no cards at all on the field is insane
November 10, 2025 at 10:45 PM
Yeah, that was my main problem with it. I was toying with the idea of a standard keyword of Curse as "create a token enchantment with the following text and enchant the target with it" for persistent independent effects, but the idea it keeps happening with no cards at all on the field is insane
Dave Arneson's contribution has been under-appreciated for all of D&D's history despite him at least making it onto the cover as co-creator, and Gygax was (largely not appreciated until later) much more of a compiler than a creator of the original system, developed by a lot of people in parallel
November 10, 2025 at 4:26 PM
Dave Arneson's contribution has been under-appreciated for all of D&D's history despite him at least making it onto the cover as co-creator, and Gygax was (largely not appreciated until later) much more of a compiler than a creator of the original system, developed by a lot of people in parallel