I don't know if it's a "too many/few developers" issue or a priority issue, but their current approach is not working.
I don't know if it's a "too many/few developers" issue or a priority issue, but their current approach is not working.
Ray tracing has been in shambles for years!
Ray tracing has been in shambles for years!
On Java, when a new bug occurs in a snapshot, it is almost always fixed in the next one. On Bedrock, it is a toss-up every time.
This bug would never have stayed in Java: bugs.mojang.com/browse/MCPE-...
On Java, when a new bug occurs in a snapshot, it is almost always fixed in the next one. On Bedrock, it is a toss-up every time.
This bug would never have stayed in Java: bugs.mojang.com/browse/MCPE-...
smokeystack.dev/blog/minecra...
smokeystack.dev/blog/minecra...
www.youtube.com/watch?v=YVMe...
#hermitcraft10 #livestream #xisumavoid
www.youtube.com/watch?v=YVMe...
#hermitcraft10 #livestream #xisumavoid