jacoblong.dev
@jacoblong.dev
revisiting this noita-like wand ui. got some click/drag camera movement, clicking on a specific slot to set the spell, and inverted the faces of the slots so that I can put spell icons in there later. Still unsure about modifiers/trigger spells

#noita #godot #godotengine #gamedev
November 18, 2024 at 5:22 AM
Learning multiplayer networking with godot. Any tips for this? I'm having some trouble wrapping my mind around server/client authority

#godot #godotengine #gamedev #indiedev
November 15, 2024 at 5:05 AM
unintended, but looks kinda cool 🤔

#godot #godotengine #gamedev
November 9, 2024 at 1:59 AM
threw a leaf texture on it and got some swaying going

#godot #godotengine #gamedev
November 8, 2024 at 4:28 AM
Experimenting with multimeshes in godot. I wanted to make some leaves, so I made a bunch of quads always face the camera with a vertex shader. Still some work to do to make it look like a tree though.

#godot #godotengine #gamedev
November 8, 2024 at 3:27 AM
Made some more tweaks to the shader. Now the outlines are within the bounds of the object and the inner outlines that are noticeable on the blue cube no longer change when passing by other objects

#godot #godotengine #pixelart #gamedev
November 6, 2024 at 1:43 AM
Fixed those edges! I cannot explain why it works though!!!

#gamedev #godot #pixelart
November 1, 2024 at 1:49 AM
After another tutorial, I've got some outlines. Not sure how to fix those artifacts where edges intersect though... Thanks @crigz.bsky.social, couldn't've done it without your tutorial 👍

#godot #gamedev #pixelart
October 31, 2024 at 3:13 AM
I've been really inspired by @t3ssl8tr's work lately and followed a few 3d pixel art tutorials. Shaders are more complicated than I had hoped, so no outlines for now 😅

#pixelart #godot #gamedev
October 30, 2024 at 8:36 PM
pretty basic visually, but this is kinda what I was thinking. Still needs modifiers though. I'm thinking when you hover over a slot a + button will appear under it to move an existing slot below

#noita #godot #gamedev
October 28, 2024 at 11:20 PM
I really enjoy Noita's wand building system, but sometimes I feel like it's hard to understand what's happening in it. Trying to think of new systems that are easier to understand

#noita #gamedev #godot
October 28, 2024 at 8:20 PM