Here's the whole story: www.bloomberg.com/news/newslet...
Here's the whole story: www.bloomberg.com/news/newslet...
At the same time, Wizards of the Coast is bringing in a new exec, Paul Della Bitta, to oversee its video-game division www.bloomberg.com/news/article...
At the same time, Wizards of the Coast is bringing in a new exec, Paul Della Bitta, to oversee its video-game division www.bloomberg.com/news/article...
Now, a new development: Take-Two has hired Perfect Dark studio head Darrell Gallagher and director Brian Horton to start a brand new studio within 2K.
The game's developers were close to a deal with Take-Two to fund and publish the game following its cancellation by Xbox in July, sources say, but negotiations fell through, leading to layoffs at Crystal Dynamics last week. www.bloomberg.com/news/article...
Now, a new development: Take-Two has hired Perfect Dark studio head Darrell Gallagher and director Brian Horton to start a brand new studio within 2K.
The good news is that Mina the Hollower could be special. For Businessweek, this is their story: www.bloomberg.com/news/article...
The good news is that Mina the Hollower could be special. For Businessweek, this is their story: www.bloomberg.com/news/article...
Here's the wild story, from a canceled Splinter Cell game (scoop!) to a Telltale divorce to the founders not taking paychecks for six months: www.bloomberg.com/news/newslet...
Here's the wild story, from a canceled Splinter Cell game (scoop!) to a Telltale divorce to the founders not taking paychecks for six months: www.bloomberg.com/news/newslet...
The union says it was a private chat with labor organizers. This messy battle isn't over yet. www.bloomberg.com/news/article...
The union says it was a private chat with labor organizers. This messy battle isn't over yet. www.bloomberg.com/news/article...
Here's the scoop: www.bloomberg.com/news/article...
Here's the scoop: www.bloomberg.com/news/article...
This week's column: www.bloomberg.com/news/newslet...
This week's column: www.bloomberg.com/news/newslet...
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
- Why it took so long (it was first conceived in 2018!)
- How Kazutoyo Maehiro went from grunt to director
- Why they didn't nerf Orlandeau (and the funny original plan for his design)
And much more: www.bloomberg.com/news/newslet...
- Why it took so long (it was first conceived in 2018!)
- How Kazutoyo Maehiro went from grunt to director
- Why they didn't nerf Orlandeau (and the funny original plan for his design)
And much more: www.bloomberg.com/news/newslet...
The game's developers were close to a deal with Take-Two to fund and publish the game following its cancellation by Xbox in July, sources say, but negotiations fell through, leading to layoffs at Crystal Dynamics last week. www.bloomberg.com/news/article...
The game's developers were close to a deal with Take-Two to fund and publish the game following its cancellation by Xbox in July, sources say, but negotiations fell through, leading to layoffs at Crystal Dynamics last week. www.bloomberg.com/news/article...
I spoke to the producers of the new Metal Gear Solid 3 remake about reviving the franchise, building an internal console game team, and more.
This week's column: www.bloomberg.com/news/newslet...
I spoke to the producers of the new Metal Gear Solid 3 remake about reviving the franchise, building an internal console game team, and more.
This week's column: www.bloomberg.com/news/newslet...
I was just laid off. My role at Giant Squid is being eliminated.
If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience.
thank you
I was just laid off. My role at Giant Squid is being eliminated.
If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience.
thank you
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...