I am the creator of the NES game [MetalSladerGlory].
I worked on the characters, scenario, system, graphics, and as the director.
I also draw manga and illustrations.
I look forward to working with you.
#pixelart #NES
Working on key and fight arrangement notes for Nova IV MAP15: \\\BURST_ERROR///
It’s a massive nonlinear map, so it will be difficult to work on progression and playtest, not to mention I’m rapidly going to hit the linedef limit so I need to finish the map ASAP!
Working on key and fight arrangement notes for Nova IV MAP15: \\\BURST_ERROR///
It’s a massive nonlinear map, so it will be difficult to work on progression and playtest, not to mention I’m rapidly going to hit the linedef limit so I need to finish the map ASAP!
I just completed my 16-map MBF21 megawad, “Devilbuster Dreams”. It’s full of maps I had done as I was procrastinating on other projects in the last year, but I think it turns out well. It’s hard so don’t expect a dream, expect a nightmare.
Download here: www.doomworld.com/forum/topic/...
I just completed my 16-map MBF21 megawad, “Devilbuster Dreams”. It’s full of maps I had done as I was procrastinating on other projects in the last year, but I think it turns out well. It’s hard so don’t expect a dream, expect a nightmare.
Download here: www.doomworld.com/forum/topic/...