Jack
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jackandherson.bsky.social
Jack
@jackandherson.bsky.social
reluctant software engineer, occasional film photographer.
A few unedited photos from a recent roll of film.

#35mm #filmphotography
January 15, 2026 at 11:05 PM
I really love Vorticism even if it was only really a short blip
January 14, 2026 at 10:29 PM
September 2, 2025 at 2:02 PM
Currently absolutely obsessed with Vintage Story.
September 1, 2025 at 5:02 PM
I bought myself a cheap second hand guitar and I am very excited to learn
July 5, 2025 at 12:36 PM
Back on my Drawabox shit
April 15, 2025 at 7:30 PM
Somewhere on the outskirts of Munich.

#35mm #filmphotography
February 3, 2025 at 1:59 PM
Setup a very basic menu and level loading system, which is surprisingly annoying given how janky the scene setup is because of the line of sight rendering. Also did a bit of refactoring to clean up some of the spaghetti which had accumulated.

#godotengine #godot #gamedev #indiedev
February 2, 2025 at 7:48 PM
New stuff! Fog of war so you can't see undiscovered terrain, noise system so guards can hear you if you don't walk slowly/on quiet terrain, and some pathfinding and npc behaviour upgrades.

#godotengine #godot #gamedev #indiedev
January 29, 2025 at 10:34 PM
New features! Tongue dragging action, knocking out guards, footstep audio based on surface.

Next up: noise level system for sneaking

#godotengine #godot #gamedev #indiedev
January 27, 2025 at 12:30 PM
Went to a party and was obviously very infatuated with the light machine
January 25, 2025 at 12:14 AM
Did a very minor art pass to try and make it clearer how much light/shadow there is in each location. Also added some extra functionality to patrols.

I'm still struggling to figure out how to bring together thief style stealth and destructible terrain 🤔

#godotengine #godot #gamedev #indiedev
January 23, 2025 at 6:41 PM
Added basic patrols, sprite facing directions and directional detection of the player so you can sneak behind the guards now

#godotengine #godot #gamedev #indiedev
January 22, 2025 at 10:42 PM
I'm back and we have flappy physics-based doors and mouse look.

#godotengine #godot #gamedev #indiedev
January 22, 2025 at 5:35 PM
Damage system is in place. This project is so much fun. 🐸
#godotengine #godot #gamedev #indiedev
January 16, 2025 at 6:10 PM
More destructible terrain game, now featuring a light meter and guards detecting you when you're in direct light. The detection also works through the destroyed terrain which is a miracle.

#godotengine #godot #gamedev #indiedev
January 15, 2025 at 10:51 PM
Got pathfinding working through the destructible terrain! This was much easier than I expected, god I love Godot.

#godotengine #godot #gamedev #indiedev
January 14, 2025 at 12:46 PM
More destructible environment stuff, no idea what I want to do with this but its quite cool 💥

#godotengine #godot #gamedev #indiedev
January 12, 2025 at 9:35 PM
Cooking up some destructible environments

#godotengine #godot #gamedev #indiedev
January 12, 2025 at 12:08 AM
How cute are these Christmas cards I made though
December 22, 2024 at 9:07 PM
Help I can't stop recreating old tech in Godot #godot #gamedev
November 18, 2024 at 3:51 PM
Went for a walk in Richmond Park
November 10, 2024 at 12:55 AM
The croissants at my local bakery today were absolutely immaculate 🥐
October 11, 2024 at 3:49 PM
#inktober Day 10 - Nomadic

A pack camel! Perhaps of some nomadic group traveling the desert.
October 10, 2024 at 8:07 PM
#inktober Day 9 - Sun

Not at all pleased this one but meh I drew something and tried something new 🤷‍♂️
October 9, 2024 at 6:46 PM