⸸Lethal⸸Izzi⸸
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izzylain.bsky.social
⸸Lethal⸸Izzi⸸
@izzylain.bsky.social
Just call me izzy =w=. I make games. <3 cute and horror stuff, currently working on Lethal Justice (out on Steam soon).
I do all my own stunts. 🏳️‍⚧️ ⸸ 🔞 ⸸
February 14, 2025 at 6:46 AM
I made Wily his own soft drink ad (cold coffee)
February 10, 2025 at 3:22 AM
Added a few shaders to the signage to vary it up, as well as to the bosses

#indiegames #gamedev
February 9, 2025 at 8:28 PM
bsky became much more appealing once I started using keyword blocker (pic unrelated =w=)
February 9, 2025 at 6:25 PM
full-res
February 5, 2025 at 9:44 PM
ahh compression =w=;
February 5, 2025 at 9:41 PM
Used shadergraph to give a unique look to the final boss - Omega Cell. Pleased with how it turned out and should look even better in-game. ^. ^

#gamedev #indiegames
February 5, 2025 at 9:37 PM
particle effects + shaders is a powerful combination

#gamedev
February 5, 2025 at 3:38 AM
ladies, gentlemen, enbies. . . we have a title screen

#gamedev #indiegame
January 27, 2025 at 10:48 AM
Omega Cell - Comprised of self-replicating nanites, this proto-organism has very limited intelligence and seeks only to consume and convert all matter into more of itself. Extreme caution is advised. Good Luck.

#gamedev #indiegame
January 26, 2025 at 8:11 AM
freaky experimental thing
January 25, 2025 at 9:21 AM
Hard mode for the final level is progressing nicely. Ah, the end is in sight.

#gamedev
January 23, 2025 at 12:18 PM
January 22, 2025 at 6:24 PM
Playing with 3D stuff for fun, it's giving me some ideas for my next project

#gamedev
January 22, 2025 at 2:20 PM
January 21, 2025 at 4:13 PM
While working on Stage 4 hard mode, I'm making improvements to performance.

#gamedev
January 21, 2025 at 6:43 AM
?!
January 17, 2025 at 3:48 PM
fighting the Toxking isn't so simple the second time around.
January 11, 2025 at 12:24 AM
generated some noise textures for a thing i wanna try tomorrw
#gamedev
January 8, 2025 at 9:02 AM
unfinished concept art for a dumb pony game
December 25, 2024 at 10:50 AM
concept art repost (Hypertronic)
December 24, 2024 at 10:43 AM
something i drew awhile back (unfinished)
December 24, 2024 at 10:39 AM
December 12, 2024 at 3:46 AM
in addition to being able to reverse the tactirang by touching it, it can now be returned multiple times to make it faster and deadlier with successive throws. It feels surprisingly intuitive.

#indiegames #lethaljustice
December 5, 2024 at 8:17 AM
continuing to fine tune & improve. It feels smooth to control, & the various effects can create some unique visuals.
December 4, 2024 at 5:14 AM