29/08/2025
Converted the draggable component into a modular one, making it easier to build other elements on top of it and apply quick updates through the base component.
29/08/2025
Converted the draggable component into a modular one, making it easier to build other elements on top of it and apply quick updates through the base component.
28/08/2025
Have been busy with a side project lately — an open-source alternative to Milanote. Still early days, but making progress.
28/08/2025
Have been busy with a side project lately — an open-source alternative to Milanote. Still early days, but making progress.
20/08/2025
• Missed the deadline and couldn’t complete the game in time for the jam.
• Restarted from scratch with freshly redesigned mechanics
• Fully committed to finishing it this time around
• The idea is too fun to abandon
• Rigged the clone and making steady progress
#100DaysOfGameDev
20/08/2025
• Missed the deadline and couldn’t complete the game in time for the jam.
• Restarted from scratch with freshly redesigned mechanics
• Fully committed to finishing it this time around
• The idea is too fun to abandon
• Rigged the clone and making steady progress
#100DaysOfGameDev
🗓️ 07/08/2025
Tried to sculpt the face, but that went horribly wrong. Then I decided to just stick with the shape for now. I also managed to get the other parts done, except the legs and hands.
#100DaysOfGameDev
🗓️ 07/08/2025
Tried to sculpt the face, but that went horribly wrong. Then I decided to just stick with the shape for now. I also managed to get the other parts done, except the legs and hands.
#100DaysOfGameDev
🗓️ 02/08/2025
⦁ Rigged the Slingshot and Animated it.
⦁ Created my first Animation Sequence for fun!!!
#100DaysOfGameDev
🗓️ 02/08/2025
⦁ Rigged the Slingshot and Animated it.
⦁ Created my first Animation Sequence for fun!!!
#100DaysOfGameDev
🗓️ 01/08/2025
Redid the slingshot retopo from scratch using BSurface. Also managed to model the remaining parts like rubber, grip and the slingshot pouch.
#100DaysOfGameDev
🗓️ 01/08/2025
Redid the slingshot retopo from scratch using BSurface. Also managed to model the remaining parts like rubber, grip and the slingshot pouch.
#100DaysOfGameDev
🗓️ 30/07/2025
Sculpted the slingshot and did the retopo. It's been a while since I last did retopo, so it took a bit to get used to it, but it worked out. The retopo still needs some polishing.
#100DaysOfGameDev
🗓️ 30/07/2025
Sculpted the slingshot and did the retopo. It's been a while since I last did retopo, so it took a bit to get used to it, but it worked out. The retopo still needs some polishing.
#100DaysOfGameDev
🗓️ 28/07/2025
Created the first predator WASP.
And did some code clean up.
#100daysofgamedev
🗓️ 28/07/2025
Created the first predator WASP.
And did some code clean up.
#100daysofgamedev