iuymatiao.bsky.social
@iuymatiao.bsky.social
Congratulations to everyone who made it into this year’s showcase!
November 7, 2025 at 5:09 PM
Anything from Godot 4 that you like in particular?
November 7, 2025 at 4:43 PM
Sentry has a product to sell for Godot developers.

It’s probably a case of donating some money so that one of their customer platforms can survive to remain…well, customers.
November 7, 2025 at 4:41 PM
May I ask which Godot version?
November 7, 2025 at 4:39 PM
I would like to know what AA and AAA studios have said regarding why they’re not yet using Godot, and if their feedback has had any impact on which of Godot’s Priorities will be prioritized in the near future.
August 15, 2025 at 8:26 PM
Hi, thanks for replying!

I’m not really versed in game development, so I wouldn’t know if this approach and add-on would be considered “AAA-certified”. Perhaps AAA veterans could chime in on this.

I guess at some point, we really have to stress-test this system to find out how far it can go.
August 13, 2025 at 5:21 PM
Looks like a massive leap forward for Godot 3D!

I’d like to know if this solution already covers the “Texture and Mesh Streaming” feature that’s still on Godot’s roadmap. Would a world as big and as detailed as The Witcher 3 be possible with this add-on?
August 13, 2025 at 1:51 PM
Does the manual include any tips on getting qualified to buy the Switch dev kit? I heard it’s actually difficult to obtain one now without a publisher.
November 9, 2024 at 10:03 AM