Lvl 36 - He/Him - Single
3D Modelling - Art - Gaming - Streaming
https://linktr.ee/itsshmoogle
I have a new friend.
I have a new friend.
I was doing some fixes on my model and decided to have a dabble at rendering images in blender, turned out alright for a first attempt.
Setting up the shaders to be better is going to take some work. :D
I was doing some fixes on my model and decided to have a dabble at rendering images in blender, turned out alright for a first attempt.
Setting up the shaders to be better is going to take some work. :D
Though it will pull off the wall easy as cause the mounting pins supplied off not grip but it works.
Though it will pull off the wall easy as cause the mounting pins supplied off not grip but it works.
We seem to have eggs. Lots of eggs.
We seem to have eggs. Lots of eggs.
Got a bunch of new things to note down as part of the process from moving from one program to another.
Got a bunch of new things to note down as part of the process from moving from one program to another.
I needed to set up the emission glow for my pokadots and couldn't remember how I did it last time.
But I found out I could use a compare mask against my Dots layer and BOOM mask is automatically created based on where my dots are!
I needed to set up the emission glow for my pokadots and couldn't remember how I did it last time.
But I found out I could use a compare mask against my Dots layer and BOOM mask is automatically created based on where my dots are!
Little more work in #SubstancePainter and the textures will be largely complete. Then it's back to #blender3D to make some more blendshapes.
Little more work in #SubstancePainter and the textures will be largely complete. Then it's back to #blender3D to make some more blendshapes.
Feel free to add me on duolingo
Feel free to add me on duolingo
I've got a growing list of things I need to go back into blender3D to fix and tweak, which I should probably do before continuing really. Probably less that 30 mins of work to fix the issues.
I've got a growing list of things I need to go back into blender3D to fix and tweak, which I should probably do before continuing really. Probably less that 30 mins of work to fix the issues.
Made a start on reapplying the furbrush paths, paying attention to make sure repeating patterns don't show up.
I very much doubt I'll have this done and thrown through unity in time for the #rikkor meet today, but next week it'll be done
Made a start on reapplying the furbrush paths, paying attention to make sure repeating patterns don't show up.
I very much doubt I'll have this done and thrown through unity in time for the #rikkor meet today, but next week it'll be done
Now to see how it paints in Substance Paint.. but some other day. I'm tired now.
#Blender3D #VRChat #Rikkor
Now to see how it paints in Substance Paint.. but some other day. I'm tired now.
#Blender3D #VRChat #Rikkor
Once this is done all I need to do is repaint the textures in Substance painter and get it all set up in unity and I'll finally be able to test it out in VRChat!
I have a feeling I'll be revisiting weight painting in some spots.
#Blender3D #VRChat #Rikkor
Once this is done all I need to do is repaint the textures in Substance painter and get it all set up in unity and I'll finally be able to test it out in VRChat!
I have a feeling I'll be revisiting weight painting in some spots.
#Blender3D #VRChat #Rikkor
Slimmed them a bit and also it does have actuals shoulder just the neck floof covers them up.
I'm pretty much done with mesh work for now on to weight painting.
#blender3d #3dmodelling
Slimmed them a bit and also it does have actuals shoulder just the neck floof covers them up.
I'm pretty much done with mesh work for now on to weight painting.
#blender3d #3dmodelling
Collab with @writesout.bsky.social and @jaybirdgames.bsky.social
www.twitch.tv/itsshmoogle
Collab with @writesout.bsky.social and @jaybirdgames.bsky.social
www.twitch.tv/itsshmoogle