Stop Ghostwood; save the pine weasel
He/him
Spent quite a bit of time in Blue Prince and while I really wanted to enjoy it more, the random nature of drawing rooms made the game feel unnecessarily padded and more irritating than fun and clever. Sorry my sweet Prince.
Spent quite a bit of time in Blue Prince and while I really wanted to enjoy it more, the random nature of drawing rooms made the game feel unnecessarily padded and more irritating than fun and clever. Sorry my sweet Prince.
Went in thinking I’d hate it, came out 140 hours later utterly amazed by what CD Projekt Red accomplished. It’s not perfect, but damn - the base game is great and Phantom Liberty is fantastic. Gonna have this one on the mind for a long time.
Went in thinking I’d hate it, came out 140 hours later utterly amazed by what CD Projekt Red accomplished. It’s not perfect, but damn - the base game is great and Phantom Liberty is fantastic. Gonna have this one on the mind for a long time.
Two rad ladies and I saved the Forbidden Lands despite having a whiny child as baggage in my fav Mon Hun so far due to the improvements in accessibility. Now I can grind for hours to create the perfect outfit to highlight Hunter’s abs.
Two rad ladies and I saved the Forbidden Lands despite having a whiny child as baggage in my fav Mon Hun so far due to the improvements in accessibility. Now I can grind for hours to create the perfect outfit to highlight Hunter’s abs.
Genealogical mystery game? Sign. Me. Up.
I 100%ed this bad boy in a couple days, then gasped with giddy delight when a whole *second half* opened up to me. First half is stronger, but the second gets real Maury Povich.
Genealogical mystery game? Sign. Me. Up.
I 100%ed this bad boy in a couple days, then gasped with giddy delight when a whole *second half* opened up to me. First half is stronger, but the second gets real Maury Povich.
Lo-fi and Byzantine, an 80s point and click adventure game with a modern sensibility. Intensely replayable yet strangely frustrating in its presentation.
Lo-fi and Byzantine, an 80s point and click adventure game with a modern sensibility. Intensely replayable yet strangely frustrating in its presentation.
A unique puzzle game that hints at a fascinating world yet somehow failed to grab me like it has many others.
A unique puzzle game that hints at a fascinating world yet somehow failed to grab me like it has many others.
Put this one down in 2022 because I didn’t want it to end, but I finally finished it. This series, XC3 in particular, is truly special despite its flaws. The care and passion for the series and its fans is evident, and I can’t wait to see what Monolith does next.
Put this one down in 2022 because I didn’t want it to end, but I finally finished it. This series, XC3 in particular, is truly special despite its flaws. The care and passion for the series and its fans is evident, and I can’t wait to see what Monolith does next.
I was enamored with the concept of this game long before I got around to playing it. A low-pressure puzzle game that continues to find new ways to keep its gimmick fresh while telling a simple yet thematically appropriate tale. And yes, you can pet the cat.
#JusticeforCait
I was enamored with the concept of this game long before I got around to playing it. A low-pressure puzzle game that continues to find new ways to keep its gimmick fresh while telling a simple yet thematically appropriate tale. And yes, you can pet the cat.
#JusticeforCait
Part of my “Indies to Catch Up On” list, I enjoyed bopping around a charming pixel world in one-minute chunks, stabbin’ stuff with my cursed sword and solving puzzles. Doesn’t overstay it’s welcome, but great for those who love to optimize runs.
Part of my “Indies to Catch Up On” list, I enjoyed bopping around a charming pixel world in one-minute chunks, stabbin’ stuff with my cursed sword and solving puzzles. Doesn’t overstay it’s welcome, but great for those who love to optimize runs.