• Discord: lazydarry
• 06/28/24
• pfp: rengjj // YCH.Commishes
• Game Development Account: N/A
I’ll always be blessed to have met her 💙
Artwork by the extremely talented “pledus” on YCH.Commishes!
#mlp #mlpart
UE has it’s own skeletal rig but it’s helpful that I learned how to rig my own skeleton
UE has it’s own skeletal rig but it’s helpful that I learned how to rig my own skeleton
Old cone on the left, new cone I just finished on the right
Old cone on the left, new cone I just finished on the right
The cones will definitely be worked on as I didn’t bevel the top and I also think the top is a little too thick
This also marks my 100th hour of learning Blender!
#blender
The cones will definitely be worked on as I didn’t bevel the top and I also think the top is a little too thick
This also marks my 100th hour of learning Blender!
#blender
I’ll expand on it later and make an opened version soon, but I’m also pretty happy with how this turned out so far!
I’ll improve the model quality soon as well!
#blender #lowpoly
I just ended up making the meshes one solid mesh, and since I gotta leave in an hour I’ll “fix” it when I get back in town, but IT’S THERE!
I just ended up making the meshes one solid mesh, and since I gotta leave in an hour I’ll “fix” it when I get back in town, but IT’S THERE!
Won’t be modeling for the next couple days since I’ll be with family for Thanksgiving
Have an amazing holiday! :)
#blender
Won’t be modeling for the next couple days since I’ll be with family for Thanksgiving
Have an amazing holiday! :)
#blender
Also went the extra mile to make another fence model with one pole missing so they can easily be interconnected
Still very proud of how these models turned out! May bevel the bottom of the block but we’ll see!
#blender #lowpoly
Unfinished of course, I have to UV Unwrap for the texture and finish some texturing on the inside — as well as probably scale up or raise the lid — but for 45 minutes I think I did alright!
#blender
Unfinished of course, I have to UV Unwrap for the texture and finish some texturing on the inside — as well as probably scale up or raise the lid — but for 45 minutes I think I did alright!
#blender
I’m gonna expand on it with some Police Barricades and Military Crates that I plan to start modeling tonight as well
Ignore the repeating texture, I just slapped it on all of them with no attempt at deviation
#lowpoly #blender
And since we live in different timezones imma give her TWO New Years kisses!!
And since we live in different timezones imma give her TWO New Years kisses!!
much happier with the outcome!
much happier with the outcome!
However my computer *really* doesn't like when you have 200+ rigid body meshes in a single scene so as much as I'd love to fill the machine up more, this is probably where I stop with it till I get an RTX 4090
However my computer *really* doesn't like when you have 200+ rigid body meshes in a single scene so as much as I'd love to fill the machine up more, this is probably where I stop with it till I get an RTX 4090
Still gonna try to model a firearm over the weekend - it's just a much more complicated process than melee weapons so it's a little intimidating, but I have some ideas on how to tackle it!
#lowpoly
Still gonna try to model a firearm over the weekend - it's just a much more complicated process than melee weapons so it's a little intimidating, but I have some ideas on how to tackle it!
#lowpoly
Took a couple hours, but I decided to model a functionally accurate Low Poly Mystery Box - inspired by Back 4 Blood's Warped Chests in both overall design and coloration
included a reference as the second image
Will probably do more with the model later on!
Took a couple hours, but I decided to model a functionally accurate Low Poly Mystery Box - inspired by Back 4 Blood's Warped Chests in both overall design and coloration
included a reference as the second image
Will probably do more with the model later on!
Maybe one day I'll add some designs to make the machine look more extravagant - will probably give the text a neon glow in-engine.
Maybe one day I'll add some designs to make the machine look more extravagant - will probably give the text a neon glow in-engine.
I spent a LOT of time trying to figure out why the vertices made weird lighting effects with the Cycles rendering but not EEVEE since I enjoy how good the renders look in Cycles
Since it's not a game engine though, gonna only render in EEVEE!
I spent a LOT of time trying to figure out why the vertices made weird lighting effects with the Cycles rendering but not EEVEE since I enjoy how good the renders look in Cycles
Since it's not a game engine though, gonna only render in EEVEE!
The Ice Axe!
Didn’t spend any time beveling any of the edges but I’ll probably go ahead and do that soon enough!
The Ice Axe!
Didn’t spend any time beveling any of the edges but I’ll probably go ahead and do that soon enough!
Definitely gonna go ahead and pick it up, thanks for reminding me, youtube!
Definitely gonna go ahead and pick it up, thanks for reminding me, youtube!
Yes, when I do start working on my game, these cans will be used for a discount Perk-a-Cola mechanic
And yes, I’m procrastinating working on the firearms
Yes, when I do start working on my game, these cans will be used for a discount Perk-a-Cola mechanic
And yes, I’m procrastinating working on the firearms