Charles Vorbach
isoscalar.bsky.social
Charles Vorbach
@isoscalar.bsky.social
Melting gpus for profit and AV.
I mean, it’s just fancy autocomplete. I wouldn’t expect much novelty.
December 16, 2025 at 5:43 AM
That’s a really great turn of phrase.
December 9, 2025 at 1:17 AM
Would you be up to make a bet? I think the court will affirm birthright citizenship.
December 8, 2025 at 7:46 AM
The US is not a party to the ICC. The American Service-Members' Protection Act is a real reason not to try such a scheme.

As to Venezuela, it’s an illiberal dictatorship. We could not hand over Americans to them.
October 5, 2025 at 8:52 AM
I don’t think the Guard deployments quite land but it is the same idea. “Elites” criticize Trump for flouting democratic norms while he can portray himself as tough on crime.

As in LA, he cares more about the image than the outcome.
August 11, 2025 at 9:38 PM
That dynamic is how you end up with the median voter feeling ideologically closer to Trump and perceiving his opponents as extreme.
August 11, 2025 at 9:35 PM
Trump is often looking for divisive issues like the wall, travel bans, etc. that his audience is sympathetic towards.

When he provokes extreme, but justified criticism his audience interprets that criticism as attacks on themselves.
August 11, 2025 at 9:34 PM
In my experience, Yglesias intentionally stokes controversy with true statements that threaten some peoples’ core beliefs.

He very much wants the passionate criticism and debate.
May 28, 2025 at 5:19 AM
Isn’t an unrealized capital gains policy really inconvenient to administer? You have to mark to market, refund losses, and taxpayers have liquidity constraints.
March 4, 2025 at 5:17 AM
I’d read that as well!
January 20, 2025 at 1:13 AM
Plunder is a totally reasonable way to hand your players glittering treasure. High status / luxury items captured in war can then give them currency in the elite economy.
January 6, 2025 at 2:43 PM
Their quests are often services in the vertical gift economy with the count’s subjects and lateral gift economy with the count’s peers. The rewards are a mixture of plunder, gifts from the count, and specialist/magic services from allies.
January 6, 2025 at 2:38 PM
How the characters are paid can really give a flavor of the setting. One of my favorite games has the players as retainers to a count in a kingdom fallen to anarchic, disputed succession.
January 6, 2025 at 2:36 PM