Ishaan Sahdev
ishaansahdev.bsky.social
Ishaan Sahdev
@ishaansahdev.bsky.social
Game Localization Writer | Author, The Legend of Zelda - A Complete Development History | Former Product Manager at Zomato

Portfolio: https://sites.google.com/view/ishaansahdev
Blog: https://www.gamedesigngazette.com/
Well done XD
October 23, 2025 at 2:01 AM
Hopefully whoever they get to play Jean-Paul does justice the role, too. Knightfall/KnightQuest are just as much his story as they are Bruce's. He's an integral part of Batman history.
October 11, 2025 at 5:24 AM
Mirror's Edge is ripe for a thousand indie homages
September 29, 2025 at 6:08 PM
I've been meaning to ask for a whiile... I haven't kept up with shoujo (or Josei!) in years. The last one I read and enjoyed was Arisa, where I liked the mix of shoujo and murder mystery vibes. Any of your VODs you'd recommend that I should look at, if I'm looking for similar recommendations?
September 28, 2025 at 2:28 AM
He's like a pretentious celebrity chef making a big deal out of plating the food juuust right.
August 13, 2025 at 9:08 AM
All good! I was just showing your Terada gallery to someone the other day and moaning about how all Nintendo games today are either cute or anime, and they never seem to want to experiment with different visual styles anymore, haha.
August 13, 2025 at 9:04 AM
It took me a long time to figure out what Shinobi 3DS wanted from me... and the answer is that it doesn't want just one thing. Some stages require speed, others a slower, more deliberate approach. It really is a "best hits" take on Shinobi—a true mix between Revenge and Shinobi III. [FIN]
August 9, 2025 at 1:22 PM
There's also a ton of stage variety here. Aside from the regular side-scrolling stages, there's a stage where you're on horseback, a stage where you're on a fighter jet, a stage where the boss fight is against a giant mechanical shark... the list goes on. [3/4]
August 9, 2025 at 1:22 PM
There's a lot of depth that the game doesn't do a very good job of conveying. The big one is a parry that, when timed correctly, allows you to close the distance with a dash attack. It took me a while to figure out that the game wants you to constantly alternate between offence and defence. [2/4]
August 9, 2025 at 1:22 PM
Phew... Didn't think I'd been away from social media THAT long, haha. I think I found you right away when I migrated here for a bit... then dropped off socials altogether for a while. Then it occurred to me that I hadn't seen Melora post anything in ages, and figured she'd moved here as well.
August 8, 2025 at 5:18 AM
Wait, what happened here? I thought I was tweeting at Melora! Do I not know how Blue Sky works...?
August 8, 2025 at 5:00 AM
I wouldn't mind it as much if they didn't use that bright red colour for it. Feels a little too distracting with red text all over the screen!
March 23, 2025 at 5:04 AM
Seeing the reactions to the reveal trailer from folks that had never played the game before was interesting. I expect a lot of people are going to be surprised by how ambitious and ahead of its time the game was, back in 2015. Literally my favourite game ever, so barring a few choices, I'm excited.
February 24, 2025 at 7:26 AM
Good stuff! Very succinct and well-edited. It's been interesting watching folks discover X all these years later, without ever being aware of how much the trilogy takes from it.
February 24, 2025 at 7:12 AM