iris
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irisparadox.bsky.social
iris
@irisparadox.bsky.social
Software & hardware engineer.
3D artist.
It's been so long since I posted anything here. Happy new year everyone 💙
January 3, 2026 at 1:42 AM
Recently, I started a new project in which I try to use both OpenGL and CUDA to simulate an ocean using cuFFT and the JONSWAP Ocean Spectrum to then represent how the whole thing moves in time using ImGUI.

Here's the repo:
github.com/irisparadox/...
GitHub - irisparadox/CUDA_FFT_PROJECT
Contribute to irisparadox/CUDA_FFT_PROJECT development by creating an account on GitHub.
github.com
April 30, 2025 at 4:57 AM
Everytime I see someone saying Python is good for learning I want to cry
March 6, 2025 at 7:15 PM
Progress :)
February 10, 2025 at 8:01 PM
Mostly done, although still WIP
February 8, 2025 at 11:12 PM
I'm designing my own architecture and oh boy, designing the instruction format is hard
February 8, 2025 at 8:41 PM
Reposted by iris
Hey there, we're looking for a VFX artist to join Forge of the Fae! ❤️‍🔥

If you (or a friend) are familiar with Unity, particle FX, and Shaders (like in the video) send us a message here on Bsky!
#pixelart #gamedev #indiegame
February 7, 2025 at 4:15 AM
Recently I've been helping a good friend with procedural world generation using perlin noise (he's making a minecraft clone in Vulkan). All I want to say is that the work behind the Caves n Cliffs update is AMAZING.
February 4, 2025 at 8:55 PM
Started a new journey :)

github.com/irisparadox/...
January 25, 2025 at 9:38 PM
I'm thinking about creating a new C++-like language just for fun that tries to be more legible.
January 23, 2025 at 10:31 AM
Radiance Cascades may be the answer for me. That realtime GI technique is genious and fast as fuck.
January 11, 2025 at 10:26 AM
Dear programmers, do not use % if not needed. Instead use &. Want to know if a number is even?

Do (n & 1) == 0. In binary, even numbers end with a 0, and odd numbers end with a 1.

Want to know if a number is multiple of 4?
Do (n & 3) == 0.

!! This only works for powers of 2 !!
January 4, 2025 at 3:06 PM
Wrote this Expression Grammar for my own compiler.

#math #maths #algebra #code #programming #compiler
December 24, 2024 at 1:06 PM
I would LOVE to investigate further into Irradiance Volumes. Faking realtime GI is something that all games should implement por performance presets. TAA is ruining the games' visuals.
December 14, 2024 at 10:43 AM
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓░░ 93.58%
December 8, 2024 at 3:00 PM
Reposted by iris
Update on this character. Touched up the face and added some vertex colors to make it look more alive, still work in progress, but I think I'm getting there. Blocked out the coat as well.
#blender #alucard #dracula #castelvania #sculpt #modeling #3D
December 5, 2024 at 9:21 AM
implementing a C++ hashtable iterator is kind of a mess
#c++ #cpp #coding
December 4, 2024 at 5:19 PM
Reposted by iris
Hello!👋
Here's progress of a character I'm working on during lunch breaks.
Currently in blockout stage, aiming for clear readability now to avoid big changes later.
I'll share updates as I develop this guy further.
#blender #gameart #lowpoly #sclupt #vampire
December 3, 2024 at 9:25 AM
Reposted by iris
My mate @lucacatone.bsky.social made those epic animations, and I want to share them with the world.
Hope you like them

(In the current demo, the junk is too static. This should make them more dynamic, eheh)

#gamedev #indiedev #indiegame
November 30, 2024 at 9:10 PM
Reposted by iris
New devlog (mainly on the procedural dungeon stress test)

byte-arcane.github.io/sigil-of-kin...

#gamedev #indiedev #godotengine
Procedural dungeon stress test
A bot visiting all dungeons
byte-arcane.github.io
November 29, 2024 at 12:09 PM
Reposted by iris
A scene from "Quartet".

#QuartetRPG #jrpg
November 29, 2024 at 2:17 PM
Reposted by iris
wip tiles, but this new area's starting to have more of an identity...

#newgameplus #solodev
November 29, 2024 at 4:44 PM
Reposted by iris
Goliath left many buried secrets when they abandoned their original offices... One of which is this mysterious gauntlet that finds its way into Klo's possession.
November 30, 2024 at 8:01 AM
Reposted by iris
A new field-of-view type that shows potentially visible tiles and neighbours, for prettier dungeon sharing

#gamedev #indiedev #godotengine #screenshotsaturday
November 30, 2024 at 9:01 AM