Inigo Quilez
iquilezles.bsky.social
Inigo Quilez
@iquilezles.bsky.social
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Pol and I will tonight.
October 19, 2025 at 5:21 PM
We will start opening some of the attack vectors we closed, gradually admnd with more secueity. Bit some will remain closed. Send me an DM or better an email at info@shadertoy.com, and we can coordinate.
October 18, 2025 at 10:52 PM
Yeah, we only had 1 week of break between AI crawler attacks. This one is even hungrier than the last one.
October 11, 2025 at 1:23 AM
It's not real, it's digital art (visual effects, like all the digital cities and creatures you'd see in an Avengers film)
August 7, 2025 at 7:02 PM
This is an improved design, with paddles at 100 degree or so, which improves throughput by almost 4x (can't do 90 degrees because paddles collide), and make a fun wavy pattern:
June 22, 2025 at 8:09 PM
For those who didn't peep the comments, f(x) is:

∣x∣ˣ

or in code

pow( abs(x), x )

Beautiful, but unfortunately the derivative f'(x) = (1+ln ∣x∣)⋅∣x∣ˣ shoots to -∞ at the origin.
June 1, 2025 at 1:40 AM
Nope! Even if you adjusted the exponential exp( 3(x-1)/2 ) and the gaussian 1.3*exp(-2(x+0.5)^2), you wouldn't create that level of asymmetry in the bump.
June 1, 2025 at 1:26 AM
No. But if you try synthetizing it, you'd probably want to replace the sine with a gaussian or something that falls-off rapidly from its center

I'll share the solution later; I was surprised when I found it.
May 30, 2025 at 10:32 PM
Oh wow, very nice try! But it's even simpler than that.
May 30, 2025 at 10:29 PM
Nope. But the feature you detected on the right side is a good clue indeed.
May 30, 2025 at 10:23 PM
No, it's even simpler.
May 30, 2025 at 10:18 PM
We did no ipads/screens for our kid till age 8. Now it's 1.5 hours a week IF creative/craft based. No internet, "digital literacy" is overrated imho. For social media, so far we have enough critical mass of school parents willing to delay it till post-teenage. But we'll see, fingers crossed.
May 24, 2025 at 6:28 PM
You can expand the cos directly (1 - x^2/2! + x^4/4! + ...) and apply the said eigen decompoaition. Taylor convereges slowly though, better use some other polynomial.
March 10, 2025 at 2:00 AM
I think it's 1 :71 (1 black every 72 tiles)?
March 1, 2025 at 11:05 PM