Nate Lab
ionianplayboy.github.io
Nate Lab
@ionianplayboy.github.io
🇫🇷 Front-end developer, @typescriptlang.org, @nuxt.com / @vuejs.org, @tailwindcss.com

Expert in yak shaving and professional overthinker.

🌈 he/they 🏳️‍⚧️
Oh I totally missed that, my bad.

Here's hoping that it gets fixed one day.
November 23, 2024 at 6:09 PM
Looks very cool. 🔥

Just to let you know, I had to open it on Chrome to see the nice wavy effect, it does not work on Firefox. (v132.0.2 on MacOS)
November 23, 2024 at 1:55 PM
Hello, I would be glad to help out if I can 😊
November 23, 2024 at 12:50 PM
My main problem right now is that this sadly doesn't work with librairies that define CSS vars for dark/light mode values, since you can't override their variables definition to use another selector.

I have opened a discussion on GitHub to improve this, feedback welcome.

github.com/tailwindlabs...
[v4] Improve the usage of CSS variables for dark/light mode · tailwindlabs tailwindcss · Discussion #15083
Hello everyone, congratulations to the team for the launch of the v4 beta ! It's very exciting, and it looks amazing. I have started playing with the new version with the 100% CSS config, and the o...
github.com
November 22, 2024 at 9:53 AM
(disclaimer: I'm not a Vapor contributor at all, I'm just following the progress from times to times.
I'm also very excited to see the progress being made, hyped to see it released someday. 😊)
November 21, 2024 at 1:43 PM
It's in active development right now.

The best person to follow for updates would be @sxzz.dev, but he's more active on X at @sanxiaozhizi.

He recently was sponsored by Vue Fes for his work on Vapor, which is great. It's hard to believe that before that he was struggling to get a decent income.
November 21, 2024 at 1:43 PM
Oh yeah this is a cool game. Pretty unique and fun.

I've been looking into this one recently. At a first glace, it seems like it definitely take some time to read all the rules and explain them to all the players, but it could be worth it.
November 21, 2024 at 9:54 AM
I guess my ideal solution would be a badge/icon that is out of the flow of the page, and that could be moved/dismissed by the user?

This is what would make the most sense to me, but it might be impossible to find the right design; either too discrete or too much in the way with no in between.
November 20, 2024 at 3:26 PM
The best discussion I could find online on the matter is this thread: ux.stackexchange.com/questions/79...

It's about mobile apps, but it could apply for a web app as well.

The option 4 & 5 looks the most promising to me, but I'm not convinced that these are the best way to solve the issue.
Visually distinguish between build environments (dev, qa and production)
During the development of our mobile applications, they go through a development phase, a QA phase and are finally released into production. We create separate builds of the applications for each
ux.stackexchange.com
November 20, 2024 at 3:26 PM