Ioannis Pitsikalis
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ioanpits.bsky.social
Ioannis Pitsikalis
@ioanpits.bsky.social
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Hey everyone, just a reintroduction. 👋
I’m Ioannis, an environment artist. I’ve worked on Sable at Shedworks, at nDreams Elevation, and currently at Eteo.

I’ll be sharing more of my work soon.

#gamedev
Reposted by Ioannis Pitsikalis
Following another cancellation, I am looking for (remote) contract/freelance work. I am a game urbanist & designer (15 years experience), and can help with:

🏙️ game cities & urban environments
🪐 worldbuilding
🎲 game design & documentation

Contact me @ www.game-cities.com/about
June 24, 2025 at 2:15 PM
Stoked to see some of the environments I worked on during my time at nDreams make it into the trailer.

Proud to have contributed alongside such a talented team.
Reach is a cinematic action-adventure that aims to be nDreams' most ambitious game yet, launching this year on all major platforms.

Details here: www.uploadvr.com/reach-vr-ann...
June 13, 2025 at 3:21 PM
Reposted by Ioannis Pitsikalis
Officially announcing my new game:

GARBAGE COUNTRY.

A lonely road trip through the ruins of a forgotten world.

feat. vast wastelands, tower-defense battles, upgrades, mysteries, & lots of driving.
June 8, 2025 at 8:53 PM
Reposted by Ioannis Pitsikalis
Discover the secrets of alchemical processes, the hidden secrets of world and even deeper secrets hidden within us…

All Living Things has a steampage, wishlist to be notified for the upcoming early demo!

store.steampowered.com/app/3681340
May 22, 2025 at 12:19 PM
Reposted by Ioannis Pitsikalis
Was lucky enough to work on some background visuals for Japanese Breakfast's Coachella performance - if you see her touring in the next few months you should catch some of them.

Thanks to Bora, Hel, @ioanpits.bsky.social, Dario and Micah for their support on the 6 animated pieces.
April 15, 2025 at 1:52 PM
Reposted by Ioannis Pitsikalis
Newwww blog, this time a Devlog on INOCULATE! Specifically on how I represent / gamify individuals' ideological positions and the concept of political alliances.
sandboxdunes.neocities.org/posts/Devlog...
Sandbox Dunes
Devlog 1 - Representational Politics
sandboxdunes.neocities.org
April 10, 2025 at 3:48 PM
Reposted by Ioannis Pitsikalis
CITIZEN SLEEPER 2 is💫OUT NOW!💫

Get a ship, find a crew, and take on contracts while you navigate across the Starward Belt, in this Dice Driven RPG.

“The perfect sequel, offering complexity, consequence, and quiet optimism in a world of strife.” - PCGamesN

links below 👇
January 31, 2025 at 3:59 PM
Reposted by Ioannis Pitsikalis
Alright, chums! Please sign up for this if you're interested in making this happen! www.makeship.com/petitions/sa...
January 30, 2025 at 6:53 PM
Reposted by Ioannis Pitsikalis
🎉 Benign Land is officially out now on STEAM! 🎮

Enter BENIGN LAND and experience an unconventional, atmospheric journey through Ireland’s past—from pagan traditions to the Troubles.

📽️Launch Trailer: www.youtube.com/watch?v=oS2z...

#BenignLand #GameTrailers #IGN #STEAM #SteamLaunch #viral #art
Benign Land - Official Launch Trailer
YouTube video by GameTrailers
www.youtube.com
January 24, 2025 at 6:10 PM
Dusting off the archive / Forgotten clip from my uni project "Regression" pt2
November 7, 2024 at 6:53 PM
Dusting off the archive / Forgotten clip from my uni project "Regression" pt1
November 7, 2024 at 6:52 PM
Reposted by Ioannis Pitsikalis
Intro time! Hey everyone. I'm a #GameDev and SFF writer based in the UK. I'm currently working as a level designer on a VR thing I can't talk about (but am very excited about!) for nDreams. Let's connect!
October 26, 2024 at 8:34 PM
Reposted by Ioannis Pitsikalis
Heya everyone, thought I'd re-introduce myself (I have been a hermit for a while)
I'm Sam, based in the UK, and I previously worked on Atomfall at Rebellion and currently at nDreams Elevation as an Environment Artist.
Will be ramping up on some personal projects 🙌
October 18, 2024 at 5:22 PM
From the archive: About a year ago, I had this random idea—how would "Owen," a character from a game I made back in university, look with all the knowledge I'd picked up since then?

Character modelling isn’t really my forte, but sculpting is always fun.
November 2, 2024 at 4:32 PM
Reposted by Ioannis Pitsikalis
Early sketch of a location in Sable
October 31, 2024 at 6:02 PM
Hey everyone, just a reintroduction. 👋
I’m Ioannis, an environment artist. I’ve worked on Sable at Shedworks, at nDreams Elevation, and currently at Eteo.

I’ll be sharing more of my work soon.

#gamedev
November 1, 2024 at 4:58 PM