InnocentGoblin 🔜 Dragonmeet (Stand M4)
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innocentgoblin.bsky.social
InnocentGoblin 🔜 Dragonmeet (Stand M4)
@innocentgoblin.bsky.social
He/Him 🩷💜💙 TTRPG designer with Dyspraxia. Player of weird little characters, maker of weird little games.

Contact me at Innocentgoblinttrpg@gmail.com

linktr.ee/innocentgoblin
"It is in this sense that there exists a collective memory and social frameworks for memory; it is to the degree that our individual thought places itself in these frameworks and participates in this memory that it is capable of the act of recollection" Maurice Halbwachs, On Collective Memory
November 9, 2025 at 2:33 PM
Damn that's cool! I need to listen to more of the monthly range! I've listened to a few boxsets and got really into the War Doctor ones but not enough of the main range!
November 7, 2025 at 7:41 PM
I've made what should be the final beta version of my ghost hunting game What Haunts Us and now I'm cutting and folding tiny printouts of different games to hand out at Dragonmeet!
November 5, 2025 at 9:54 AM
Yeah I'm super excited! Getting a ton of games printed and I'm bringing a block tower for a little Pirouette competition!
November 4, 2025 at 8:58 PM
I am! I'll be selling for the first time!
November 4, 2025 at 7:42 PM
Yeah it's not the most exciting sounding show, especially as it's the only Who were getting until next Christmas, which is a shame because I like the sea devils!
November 3, 2025 at 8:43 PM
Yeah I've always loved that quote! Happy birthday!
November 2, 2025 at 3:31 PM
“Maybe that is what beauty was, for humans. Accidents, imperfections, placed inside a pretty pattern. Asymmetry. The defiance of mathematics.”

The Humans, Matt Haig
November 2, 2025 at 3:08 PM
Thank you!! Playing with you and the rest of the group has been such an amazing experience! You've all taken on the system with so much passion it's been so wonderful to get to run it for you! 👻
November 1, 2025 at 1:45 PM
So now I'm working on replacing anything that leaves a hole or space to expand. I've already added a mechanic called "Accumulating Dread" which slowly creeps behind the scenes and gives players a way to interact with and direct the world and their story

TLDR: I'm still enjoying writing this game!
November 1, 2025 at 10:56 AM
Thing is I still love it, I love the idea of playing with corporate horror, bigger organisations doing what you do but more "efficiently"

So I've taken it all out and I'm just going to put it out as a free supplement, it's definitely enough to be a book within itself!
November 1, 2025 at 10:56 AM
The company mechanics allowed for marketing and even had a mechanic for unwanted attention where you might end up only getting the more fringe clients who send you on the really weird or dangerous jobs

Problem is, I went to take WHU in a more horror and emotional direction so it's clashing
November 1, 2025 at 10:56 AM