Intrapology
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Intrapology
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How are worlds made? How are they unmade?

[bridged from https://post.intrapology.com/ on the fediverse by https://fed.brid.gy/ ]
Plug in and Play Festival, Rotherham 28th-30th October
There's a special new opportunity to experience our whimsical, earnest, and extremely gay way of building characters and worlds. This October half-term, Intrapology is bringing a series of alternative indie tabletop storygames to High Street Rotherham. We're going to use cards, dice, crystals, and our own imaginations to tell stories about our magical little town. These events are intended for attendees aged 16-25. Plug In & Play is Rotherham's Festival of videogames, digital arts and role-playing activities. It is run by the Children's Capital of Culture. ## What we're playing ### Hocus Pocus Hyperfocus, Allison Brandy and Cole Wright A cozy storytelling game for 2-6 players about a little witch with ADHD and all the magic in the world to distract her. A magnificent mess where anything can happen. 28th Oct 2025 at 1:30 PM - 4:30 PM, Guild of Games, High Street Rotherham Role-Playing Game: Hocus Pocus HyperfocusA cosy storytelling game for 1-6 players about a little witch with ADHD and all the magic in the worldEventbrite ### Small Town Skeletons, Furtive Shambles Casual roleplaying game for 3-5 people, each of whom will play as a teenager who also happens to be a skeleton, caught up in the strangeness of their body, their life and their town. A teen drama with the touch of the uncanny. 29th Oct 2025 at 1:30 PM - 4:30 PM, Guild of Games, High Street Rotherham Role-Playing Game: Small Town SkeletonsUnique roleplaying game for 3-5 people, each of whom will play as a teenager who also happens to beEventbrite ### The Ground Itself, Everest Pipkin One-session storytelling game for 2-5 players. Focusing on place - one specific place, chosen by the group - it considers how places change and remember themselves. 30th Oct 2025 at 1:30 PM - 4:30 PM, Guild of Games, High Street Rotherham Role-Playing Game: The Ground ItselfThe Ground Itself, Everest Pipkin One-session storytelling game for 2-5 players. Focusing on place - one specific place, chosen by the grouEventbrite ## Access This event will be on the ground floor at Guild of Games on High Street, Rotherham S60 1PP. Mobility: There may be a small step to enter the shop. Infection risk: The number of participants is limited to 5 per event, and we will be using an air purifier with a HEPA filter. Visual access: We will use audio description throughout, and provide large print versions of the game instructions. Audio access: This event will not be BSL interpreted - apologies! Sensory: Stim tools will be available. Rotherham is generally quiet, and we will limit the use of background music, but customers entering the shop may create noise temporarily. Fragrances may be present, but we will limit this as much as possible.
post.intrapology.com
October 14, 2025 at 4:40 PM
Reflections on You're So Jealous I Bet You Think This Episode Excludes You (20th July 2025, S01E04)
After taking time to rest and recharge, I'm reflecting on the fantastic performance of our fourth episode. Massive thanks to everyone who was able to participate live. We had a beautiful, active audience who created perhaps the best procedural rants we've had so far. It feels like we've hit our stride in terms of the voice and aesthetic of the show, our production process, and our technical execution. The audience feedback reflected how far we've come, bringing together so many different elements to respond to the needs and concerns of our communities. > "The interactive format, the disability centred approach, the political narratives and use of humour, the innovative digital design, the DIY community approach, the Q+ A which allows to understand context and have questions answered." In this post I've pulled together some quotes from the surveys we carry out at registration and after the show, as well as the live Q&A, all anonymised. I'll try to highlight just some of the talented people on our team who've made all of this possible. ## Innovative format > "Big round of applause! First episode ever and it is the most wildly advanced art I've seen in ages! :D" > "The evolution of this from episode 1 to this one has been incredible! The writing, acting, and all the tech...just wow!" Intrapology's format builds on Squinky's pioneering work in the mid 2010s, and connects it to technologies that have become mainstream in the 2020s - video calling and live streaming. One of the things I'm most proud of is that **we're offering something that strikes people as truly new and unlike anything they've experienced before** , and yet it's all built on what already exists around us. The "wow" comes from the connection and the message, rather than from some high-tech spectacle. > "The tech team killed it, I can't even imagine the logistics involved" > "This kicks ass, what a wild and interesting format. The procedural monologues!!" Huge props go out to our partners at Transcend Streaming, who once again delivered an incredible audiovisual experience. We had a terrific time working together on the psychedelic CRT punk visual effects, which were more than a little bit inspired by _Balatro_. To accommodate the prerecorded mumblings of off-screen characters, this episode had by far the longest cue list we've ever had, and it all came out feeling so slick. ## Performance I think I'll never forget Squinky's absolutely stunning performance of the audience-generated monologue on losing someone you love. There were so many other highlights - Cait's silent reaction as Iris seems to mentally slip away while Paris is distracted by their hungry polycule, the very gentle shade Fadumo brought to Hedi's dismissal of Tea's "god is a gamer" theory, and Xander's outstanding comic delivery of Tea's declaration of the winner of the audience's vote for who would be the gatekeeper to the zeitgeist. > "enjoyed discovering that a character would perform monologues composed of audience statements on theme, and it was integrated well - Squinky did great job performing them in the moment!" > "It was a quite a wild thing watching Squinky read the proc-gen'd audience monologues on such serious themes and subjects! To me it felt like quite the high-wire act. We all sorta know how 'audience participation' can work out on the internet--often it's quite abusive or bad, haha--so I saw it as kind of a brave and audacious 'interactive art' type move for them to read the proc-gen monolog verbatim" > "It's very zappa-esque to me, this sorta thing where the performer is 'playing' the audience and/or the audience is 'playing' the performer" In addition to the amazing work of our actors, credit also goes out to Tanya Vital, our performance director. Tanya works within a very short period of time to understand each new episode on a deep level, in all of its possible permutations. She works with actors to bring out the emotional power of the story, with special attention to the challenges of live screen acting for webcam. Screenshot from one of Paris's rants ## Creative access > "Thank you for exploring creative access <3" > "The creative access - integrated access for the win." > "Everything you all have been doing so far has been incredibly accessible!" One of the core goals of this project is to reach audiences that experience barriers to in-person venues, due to chronic illness, disability, or regional inequality - 46% of the people who registered for this performance identified themselves as such, identifying factors such as risk of COVID infection, lack of public transport infrastructure where they live, and the need for accommodations to manage their chronic illness. In addition to the access benefits of online performances, our format makes it very easy to include other supports such as captioning. > "Having been chronically ill & living rurally for a long time, I rarely get to see anything here bc I use all my energy for parenting and work. It's been rough. Was delighted to find this accessible piece of theatre that I'll be able to watch from wherever I happen to need to be. Home, I hope." I've benefitted hugely from working with access dramaturgs Quiplash to incorporate more access supports into our format, most prominently the audio description that appears to be in the voice of whatever computer or device the protagonist is using. We're continuing to develop this, so that the show gets ever closer to being fully audio described. Also, huge thanks to BSL interpreter Tracey Tyer, who came in at very short notice and took in a huge amount of information to get to grips with our unusual show! 0:00 /0:08 1× Audio description intro for Hedi, with image created in Teletext ## Visual design It's been so much fun to develop a new aesthetic for each episode, reimagining the video call interface for each character's device. This episode took place on Paris's utopian commune inspired by their experiences in counterculture movements of the 1970s. Art director Jennifer Booth and I started out by looking at hand-drawn psychedelic animation of the 1970s and the smooth, curved designs of space age designers such as Ernest Igl, but then pivoted to a look focused more on CRT televisions of the 1970s. > "The art throughout the episode was incredible! 💜💜" > "Really enjoyed the Teletext sections" This gave me an excuse to dive into Teletext art that has been inspiring me for several years, especially the art packs published by digital arts collective Mistigris. I was over the moon when artist Atonal Osprey agreed to let us use some of their work, in addition to creating my own Teletext art using edit.tf. I've been dreaming of creating an installation art piece that would use Teletext to convey the existence of a utopian society that broke away from ours in 1979 - that's not exactly how Paris's world came into being, but the outcome is much the same. 0:00 /0:38 1× Taco Tuesday interstitial video, with Taco GIF created by Raju Rage and the voices of Soft Chaos Cooperative ## Quality of writing This was the first episode that I co-wrote with Squinky, and it's really a testament to the breadth of their talents. They did a particularly outstanding job creating believable dialogue between members of a polycule, a skill they've honed this year in their game A Post-apocalyptic Dinner Party in Purgatory with a Dysfunctional Polycule. > "It was a great show y'all! Really something special. I've never seen anything like it, and that's nice; but beyond the sorta 'novelty' or 'innovation'-type lens is just the fact that the storyworld and content is really good." > "I appreciate that the script speaks on issues that are sorta overtly dangerous to speak about in public (e.g.: talking about freedom for Palestine and that sorta thing)... in this way it continues a long tradition of queerness and/as resistance that I am into" > "Insane how well it balances serious current issues with humour" When it comes to my own writing, I'm proud that I was able to make people laugh (on purpose!) quite a few times in this episode, while also getting to talk about concepts that I think no other project would allow me to cover. I got a great deal of pleasure from writing Paris's explanation of the zeitgeist: "The interference pattern between yin and yang. A place where distinctions matter immensely, yet everything defies categorisation." > "The increase in drama was really important I think. Videochats are such perfunctory, banal things most of the time (even though it's magical to be able to connect like this). Adding huge spikes of drama and world-ending stakes to videochats helps to solidify this innovative storytelling format (IMO)" > "I love the way the characters attempted to explain 'dialectics' to each other, reminds me of when I was trying to grok Hegel lol" > "Something about the characters reminded me of Good Omens. Love it" > "I like the diverse representation of characters and actors and I think this can be built upon further as well as the narratives and script but I like that the audience gets to influence that also." In the end, the audience voted for who would be the gatekeeper to the zeitgeist. I won't spoil it here - the edited recording will be available soon, so if you didn't watch it live, you'll get to see it for yourself! Register for updates here or on Patreon to be notified when it happens.
post.intrapology.com
July 30, 2025 at 8:43 PM
Reposted by Intrapology
I'm making a series of online interactive sci-fi performances that centre chronically ill and disabled LGBTQ+ folks who have been left behind by COVID denialism.

Our next performance is on 20th July! Register at https://intrapology.com/tickets

News and registration info here: @index
We also […]
Original post on merveilles.town
merveilles.town
July 3, 2025 at 2:00 PM
Testimonies of disabled and trans people who are experiencing rising exclusion from public life, juxtaposed with archive video from the 1920s on health, sexuality, and revolution. The Bad News compilation from Softly as in a Morning Sunrise (episode 3 of Intrapology) is now online, along with […]
Original post on post.intrapology.com
post.intrapology.com
June 22, 2025 at 1:31 PM
Audience responses to Softly as in a Morning Sunrise June 2025
More info at Softly as in a Morning Sunrise episode page > This format has so much potential, not just for entertainment but also as a consultation format and for training new actors, writers, directors, technicians and maybe software developers, especially those with a social disadvantage i.e. discriminated against. Very professionally brought together and smoothly delivered. > I enjoyed the performances and the overall look of the thing (guess that's the art direction), and loved the hair and make-up. Really loved the hair and make-up. > There isn't another show that hits in the way this one does. Y'all are really speaking raw necessary messiness of existence and our current moment. > Extremely creative! I felt like I was being transported into the world, and I always love the interactive elements. This production felt more up-scaled from your previous shows on every level (story, acting, tech, etc.). I was blown away. > It was a delightful evening of theatre. I've missed watching live entertainment like it > It was perfect for me. I enjoyed the clear instructions at the beginning, the performance and the chat with the actors at the end about the making of and about wider societal issues. It all felt very personal and interactive. > I want to note that everything that was a frustration point for me from previous shows were resolved in this one! It's obvious you have all been working very hard behind the scenes. > This show was a masterpiece, and I am so grateful to have been able to take part in it, as a part of our collective healing and freedom. > I'm in awe with the tech More info at Softly as in a Morning Sunrise episode page
post.intrapology.com
June 19, 2025 at 3:13 PM
Recap Episodes 1 and 2 here!
Softly as in a Morning Sunrise is the third episode of Intrapology. You don't need to have seen Episodes 1 and 2 to follow the story, but if you'd like a refresher or a quick rundown, here are some key facts and short clips. ## Quick catch-up Tea (they/them) figured out that they are an alien anthropologist, born in our world so that they can study it. Iris (they/them) is a supervisor based at the Transdimensional Research Institute. Except actually, it turns out their world - and every other world apart from ours - has falled apart due to fragmentation. Now all that’s left in Iris’s world is the one room that we see on their webcam, behind which is a glowing blue void where the rest of society used to be All of us are inextricably connected to the worlds we inhabit, even if we feel like we don’t belong. In our world, this doesn’t present much of a problem: with billions of beings holding our socially-constructed reality together, the world around us remains stable even we we personally are falling apart. Iris doesn’t have this luxury - their world is highly unstable. So how is Iris able to contact earth at all? In Episode 2 we met Hedi (she/her), another recently discovered alien anthropologist who wants to know what’s really going on here. What’s the material basis for a world that exists all on its own? Iris dug deep to find out - literally - to discover that their world is built on layers of dirt, junk, jelly, and trauma. Meanwhile, we live in a colonial capitalist hellscape. And look, I want to be grateful to live in a world that is relatively stable, a world that we are still able to share with billions of other humans. But like… look at this shit. ## Full episodes on demand ### Episode 1: Assigned Earth at Birth **Video:**Peertube | Patreon Interactive playscript: https://zoy.itch.io/assigned-earth-at-birth ### Episode 2: Is 'Society' in the Room with us Now? **Video:** Peertube | Patreon Interactive playscript: https://zoy.itch.io/is-society-in-the-room-with-us-now
post.intrapology.com
June 13, 2025 at 5:41 PM
Digging down
Here’s the thing you learn if you’re trying to be a good leftist: the superficial things that divide us (the superstructure) are illusions distracting us from the material circumstances that unite us (the base). We are all being oppressed by the same system of labour exploitation under capitalism. The trouble is, recognising that we have a shared root oppression in common doesn’t actually circumvent the need to do the work at all the levels above it. You can’t build a tunnel through the bedrock and then come out at the other side in the other world. You have to address the different material challenges that different groups face by forming mutual aid networks, find ways to collectively own the means of production, heal the emotional wounds sustained while growing up in capitalism, and also heal the emotional wounds left by the grifters who sold you shitty solutions to those emotional wounds, and create revolutionary new cultural structures such as alternative forms of kinship and a creative commons, and also do that work on the surface that changes the language we use and establishes multilateral communication networks. ## The stack ## The chthulhucene ## Mining In South Yorkshire, the material base of industrialisation also happens to be literally underground ## Serfdom In feudalism, the peasant class worked the soil, while the landlords owned the ground itself. ## Vectorialists According to MacKenzie Wark, the 21st century has brought about a mode of production in which the ruling classes don’t even own the means of production anymore - they own the vectors across which flow materials, information, and attention. A series of sculptures by Sheffield-based artist James Clarkson, displayed at Bloc Projects in 2021, portray contemporary industrial processes as vectors. At the time he made this, he was doing survival work at a nearby Amazon warehouse. ## Marxism Base and superstructure model - idealists see the world as driven by ideas, materialists see it as driven by the physical conditions of the mode of production. However, Marx’s materialism didn’t exclude the power of culture/social constructs to reshape physical conditions (indeed, this is what money does). Nevertheless, power is about control of the means of production - it is visible in the superstructure and shapes it, but the real stakes are about the stuff further down towards the base. McKenzie Wark argues that capitalism has been replaced by vectorialism - so this vertical model, where what’s really at stake is the economic base is supplanted by a model that’s about flows of information. You no longer have to own the means of production in order to be a ruling class. ## Computers In a computer architecture, a computer system is usually represented as consisting of several abstraction levels such as: * software * programmable logic * hardware ## Gender - Bettcher ‘Trapped in the wrong theory’ Behind the gender presentation is a sexed body. _reality enforcement says “that’s really a woman, merely dressed as a man,”_ But behind the sexed body is a gender identity. _the wrong-body narrative says “that’s really a man, disguised by a misleading body.”_ But behind the gender identity there is a sexed neurology. _a neurological hypothesis says “something real in the brain predisposes us to a social identity”_ But the sexed neurology develops in a gendered social environment. _the brain develops through synaptic pruning in a specific context, shaping our neural networks_ But behind the gendered social environment there is a sexed natural environment. _the social existence of gender reflects humanity understanding sexual reproduction in other species_ But behind the sexed natural environment there is a gendered practice of agriculture. _the notion of binary gender shaped what we were able to understand about other species_ (A debate like this should probably be between two non-main characters, with the audience choosing what side the main character is going to take) **Blue is Bettcher’s original text, I’ve extended it in white** ## Insight Inquiry / Esoterica What is beneath thought? Is there a self underlying conscious awareness that produces thought? Or does thought simply arise? What is beneath your experience of material reality? Is there an intrinsic thinginess to the things you encounter? Do you find anything other than thought there? Buddhist teaching identifies states of increasing clarity and depth in meditation - and conversely, the heaping up of conscious experience that produce the illusion of a self.
post.intrapology.com
April 21, 2025 at 10:09 PM
Multi-worlding
Your standard sci-fi multiverse usually operates based on the parallel worlds hypothesis in quantum physics - when a "decision" is made, a parallel world is created for each possible outcome, creating incalculable parallel worlds that may have a lot in common or may be completely foreign to everything you know to be true. In such a system, each parallel world is the same size, giving you an incomprehensibly large multiverse for heroes and villains to battle over. Intrapology draws a lot more from the humanities, particularly feminist technoscience studies, new materialism, and material semiotics. In Intrapology, the world does not just exist separately to the cognition and agency of living beings - we are all, together, involved in an ongoing “worlding”. I keep seeing the bit of the promo video where I casually mention social constructivism, and cringing a little. Am I really out here in public referencing notoriously abstract postmodern philosophy as if this ISN'T going to alienate people? I am trying to reassure myself that I'm not trying to win over the kind of person who is turned off by a little bit of philosophy - Intrapology should appeal to the kind of person who, for example, loves Star Trek but is critical of its ongoing commitment to colonial institutions. Then I have a secondary cringe - am I even a social constructivist IRL? A few weeks ago I was listening to a lecture by Mackenzie Wark, in which she jokes "saying something is socially constructed to me is like saying it comes from God... is 'the social' in the room with us right now?" (clip of this moment on Youtube) The theorists I love don't just point at things and say they are socially constructed, they explore how the material and the social work together and shape one another. For me, the interesting thing about this dichotomy is how tangled up these two things are. I've been in abstract meditative states where thought itself becomes an object of observation, and even then I was experiencing reality through processes that were shaped by society. "You can take the enby out of society", etc. So when I say that Intrapology takes social constructivism literally, I mean that I find it fun and generative to think about a fully socially-constructed world, because I think it gives us tools for thinking about our own world. In Intrapology, "people who view the world in a way that erases your existence would literally be unable to see you, and you would not be able to reach them - when this occurs, our once-shared universe fragments into smaller, separate worlds". Like art scenes and fandoms, smaller worlds have the capacity to be much weirder - for better and for worse - because they are not anchored in the larger collective sense of what is normal. Intrapology will explore how worlds fragment, and how we can reconnect. Although it's rooted in theory and the stakes are existential, my aim is to use this to tell stories about characters dealing with the big feelings that are stirred up in me when I experience a threat to my own fundamental need to live in the same world as other people. I want to focus on the emotional core of how we come to live in a different world from people who were once our allies and kin. I want the fragmenting worlds of Intrapology to include futuristic households engaged in “kitchen table polyamory”, creepy retrograde enclaves of toxic masculinity, catastrophic solo worlds occupied by lonely shut-ins who have lost everything, and massive warehouse raves where the vibes are so good everyone got swept up in their own mini-universe. Since there are no superpowers in Intrapology that allow a person to overcome the fundamental nature of reality, moving between worlds should always have consequences that reveal our entangled nature.
post.intrapology.com
April 21, 2025 at 12:55 AM
Softly, as in a Morning Sunrise (Intrapology S01E03)
Can you be friends with your ex, even if you now live in different worlds? After spending years alone in their own pocket universe, Iris receives an unexpected message from their ex, Paris. Iris and Paris reflect on what happened between them: could their relationship have ever survived the cataclysmic breakdown in shared reality? Audiences will be invited to consider how to forgive the truest betrayal of all - the failure to build a world together. **‘Softly, as in a Morning Sunrise’ is a live-digital hybrid, interactive sci-fi comedy** about denialism and idealism, neurodiversity and neuroqueerness, and the pain of living in a world that works against your survival. It is the third story for _Intrapology_ , a series of interactive performances that will explore how people make worlds together, through the allegory of the Transdimensional Research Institute. **You do not need to have seen episodes 1 and 2 to follow the story.** _Intrapology_ should appeal to people who listen to _Welcome to Night Vale_ , watch _The Good Place_ , or play _Disco Elysium_. By taking actions such as voting on dialogue options, the audience guides what the protagonist says, does, and thinks. This will be a mostly unrehearsed live reading, with two actors performing a script that is shaped by messages and votes from the audience via web app. ## Press and listings * Everything Immersive * Gaydar Culture Watch * Disability Arts Online
post.intrapology.com
April 20, 2025 at 11:49 PM
Is 'Society' in the Room with us Now? (Intrapology S01E02)
Hedi (Fadumo Hassan) is a rising star of the tech world, and nobody knows she is secretly an alien anthropologist - except for Tea (Xander Graves), who has recently learned the same about themself. Hedi is a successful tech professional, and is optimistic about the future - we’re going to solve all our problems with increasingly powerful technology, just like Star Trek. But when the tech world lets her down, it's up to the audience to decide show she responds. ⏯ Video: Peertube | Patreon Interactive playscript: zoy.itch.io/is-society-in-the-room-with-us-now **‘Is Society in the Room with Us Now?’ is a live-digital hybrid, interactive sci-fi comedy** about doomerism, neurodiversity / neuroqueerness, and the pain of living in a world that works against your survival. It is the second story for _Intrapology_ , a series of interactive stories that will explore how people make worlds together, through the allegory of the Transdimensional Research Institute. **You do not need to have seen episode 1 to follow the story.** _Intrapology_ should appeal to people who listen to _Welcome to Night Vale_ , watch _The Good Place_ , or play _Disco Elysium_. By taking actions such as voting on dialogue options, the audience guides what the protagonist says, does, and thinks. This will be a mostly unrehearsed live reading, with two actors performing a script that is shaped by messages and votes from the audience via web app. ## Performances **21st November 2024** , online with Queerness and Games Conference ## Press Voidspace Dispatches > ‘Is “Society” In The Room With Us Now?’ is Episode 2 of Intrapology, which aims to tell stories about how worlds are made, how they break apart, and how we can reconnect. Museums Sheffield, Making Ways, November 2024 > Intrapology is a live interactive online queer sci-fi performance on the perspectives of neurodivergent queer folk, as alien anthropologists doing fieldwork on earth.
post.intrapology.com
April 20, 2025 at 12:36 AM
Assigned Earth at Birth (Intrapology S01E01)
Tea (Xander Graves) has discovered that they are not an ordinary human - they are a transdimensional being, assigned to earth to carry out anthropological fieldwork. In this play, they have their first meetings via video call with their otherworldly drag king supervisor, Iris (Caitlin Magnall-Kearns). Understandably, Tea is furious about being assigned to such a horrible project, and demands to be reassigned; but relocation has unanticipated consequences for both characters. ⏯ Video: Peertube | Patreon Interactive playscript: zoy.itch.io/assigned-earth-at-birth **‘Assigned Earth at Birth’ is a live-digital hybrid, interactive sci-fi comedy about doomerism, neurodiversity / neuroqueerness, and the pain of living in a world that works against your survival.** It is the first story for _Intrapology_ , a series of interactive stories that will explore how people make worlds together, through the allegory of the Transdimensional Research Institute. _Intrapology_ should appeal to people who listen to _Welcome to Night Vale_ , watch _The Good Place_ , or play _Disco Elysium_. By taking actions such as voting on dialogue options, the audience guides what the protagonist says, does, and thinks. This will be a mostly unrehearsed live reading, with two actors performing a script that is shaped by messages and votes from the audience via web app. ### From audience feedback at workshop performances > “[Made me feel] Weirdly comforted? Like life makes slightly more sense” > “It made me feel transported.” > “Genius, very funny” > “The form is really bold + ambitious.” > “Made me think/reflect on the complexities of navigating life and society in our world.” ## Performances 26th September 2024, online with Now Play This Presents 9th January 2024**,** Arizona State University as part of the Worlds in Play Festival 10th November 2023, Theatre Delicatessen as part of the Social Model & More Festival ## Screenings Wednesday 13th November 2024, at 'Trans Genre, Trans Form: Short film and transness in 2020s' symposium at Edge Hill University ## Press Now Play This Presents > Our inaugural Presents games span the breadth of playful media, expertly showing how games can be used to tackle complex topics. The Strand Avian Society invites players into a secret world of birds through a site-specific street game, and Intrapology blends game and theatre to create an innovative interactive performance. Theatre Delicatessen - **Meet the Artists for the Social Model & More Festival** > We couldn’t be happier to announce these brilliant artists who will explore the social model during this festival, imagining new models for conceptualising disability, while shoring up the essentials of the social contract against those who would undermine it. Welcome to Sheffield - Assigned Earth at Birth by Zoyander Street
post.intrapology.com
April 20, 2025 at 12:28 AM
Introducing Intrapology
**_Intrapology_** is all about how people make worlds together, and the cataclysmic social fragmentation that threatens to unmake them. This series of interactive online performances focuses on the perspectives of neurodivergent queer folk, as alien anthropologists doing fieldwork on earth. They interact via video call with their supervisors at the fictional _Transdimensional Research Institute_ , an alien university that has been decimated by cuts to the fabric of reality. Together they expose the comedy and terror of living in a world that was not built with people like you in mind. The audience collectively shapes the story, experiencing the show on a web page that looks like the protagonist’s computer desktop. Through this online format, **_Intrapology_** aims to reach disabled, chronically ill, and neurodivergent audiences that have been left behind by the return to in-person events. It aims to move beyond the limitations of online theatre as we know it, with an approach to design that draws on alternative indie games culture. _“This is like a narrative-driven indie videogame, but it’s performed live by real actors_ ”, says creator **Zoyander Street** , who has been working at the weird fringes of games since the early 2010s. This project began life as a 2021 collaboration between Zoyander and Canadian queer games artist **D. Squinkifer**. _“As a chronically-ill queer person living in Rotherham in the 2020s, it can sometimes feel like the rest of the world has vanished. I rely on online events and communities to feel alive and connected to others.”_ **Intrapology** is created by **Dr Zoyander Street**(they/them). Zoyander is a neuroqueer and disabled writer, researcher, and digital artist, creating interactive media based on social and historical research. Their work has been shown around the world, including Tokyo, Berlin, Chicago, Vancouver, and London. They are a supported artist at **Sheffield Theatres** , and a fellow of the **Imaginary College at Arizona State University’s Center for Science and the Imagination**. **Intrapology** ’s queer sci-fi storyworld is inspired by the lived experience of queer disabled people, as well as research in feminist technoscience studies. It developed out of a collaboration with **D. Squinkifer** , and its format is based on their MFA project **_Coffee: A Misunderstanding_** , which was a finalist at renowned indie games festival **IndieCade 2014** and toured internationally. **D. Squinkifer** (they/he) creates games and playable experiences about gender identity, social awkwardness, and miscellaneous silliness. They are responsible for such critically acclaimed works as _Dominique Pamplemousse_ in “ _It’s All Over Once The Fat Lady Sings!_ ” and _Coffee: A Misunderstanding_. In 2015, they were recognized as part of Forbes’s “30 under 30 in Games”. **Caitlin Magnall-Kearns** (she/they) plays the role of Iris. They are a writer from East Belfast, and currently part of the BBC Comedy Collective 2024. Their full-length play Trifled recently debuted at the New Theatre in Dublin. **Fadumo Hassan** (she/her) began her career as a screen actor, and later transitioned to theatre with the support of the Sheffield Theatres Young Company and New Dramaturgs Group 2023. In 2023 she performed on the Crucible stage as part of Utopia Theatre’s ‘All Our Goals’. This year she was part of the R&D for Stand and Be Counted Theatre, a theatre of sanctuary for refugees and asylum seekers. **Xander Graves** (they/them) is a non-binary actor based in Sheffield. Their recent roles include the short film _Heirloom_ , Sheffield Theatres productions of _Something Old, Something New_ and _Midsummer Night’s Dream_ , and a scratch night performance of new work Cupid Play. Xander has been a passionate member of Intrapology from the early days of the project and resonated deeply with the character of Tea, as someone who is also non-binary, neurodiverse, and pissed off at the state of the world. In addition to a handful of supporters on Patreon, **Intrapology** has been made possible by a Project Grant from **Arts Council England,** and its software is developed with the support of **Innovate UK** and **Creative UK**. Early development was supported by the **Sheffield Theatres** Bank Cohort, **Barrel Organ** Theatre’s Barnsley LIVE, and the **New Conversations** Canada-UK Exchange (British Council, Canada Council for the Arts, Farnham Maltings, High Commission of Canada in the UK).
post.intrapology.com
March 24, 2025 at 10:27 PM