Imran - عـــمران
banner
imran1400.bsky.social
Imran - عـــمران
@imran1400.bsky.social
Hobbyist artist & video games enthusiast. 46/M. Pakistan

Artworks @ Cara: cara.app/imran1400

#Faith #HumanCondition #WorldState
#DigitalArt #Calligraphy #Fractals #PixelArt
#Programming #Coding #Dev #VideoGames #GameDev
One more thing abt the terrain. Based on my _collective memory_ (lol), I'm inclining towards accentuating the boundary a bit more.

I'll see if I can get some screenshots from pixel games. Meanwhile, here is a shot from Blasphemous. It's in a different environment setting but u get the idea.
March 17, 2025 at 10:20 PM
URGENT Priority! And that poor little green guy is still hanging upside down with his left leg lol Poor _unemployed_ NPCs!

Also, if it actually says _Bruh!_ at the end when 'RIP' is displayed, that is a nice little comedic touch too lol.
March 15, 2025 at 5:06 PM
The debris from the falling rocks still felt like too much at times but it is not a big issue if the player is not caught up at the epicenter of it. That will make some vision/clarity issues.
March 15, 2025 at 5:06 PM
The circling stars animation; I suppose that is the vfx for being stunned? If so, it seems to stay there even though the creature is dead and removed.
March 15, 2025 at 5:06 PM
Time for some babbling ideas:

[Left screenshot] The terrain surface seems too much planar/straight. Maybe add some natural feel.

[Right] Another similar thing is the meeting place of the terrain & cliffs/platforms. Those feel like unnaturally straight too.
March 15, 2025 at 4:08 PM
It feels pretty polished now, the maroon theme imparts majestic beauty to the scene. Her last high jump sent thrills down my spine... that was BEAUTIFUL!
March 15, 2025 at 4:08 PM
By the way, dont forget abt this metallic glare.
March 8, 2025 at 5:29 PM
That is a great read for everyone. Thanks for sharing.

An excerpt from the article:
March 7, 2025 at 4:47 PM
Looks even better now. I like the mushroom too (may be up its lighting a bit idk).

IMO, the previous low-poly lighting (or shading?) of the ground adds more to the feel/mood of the game (especially as it animates the highlights & shadows with movement). I don't know what is it called technically.
March 4, 2025 at 8:26 PM
Welp! He is way too much popular, I didn't expect that!!
February 15, 2025 at 1:48 PM
On a different note, it instantly reminded me of the Halo Spartan Assault.

Ofc, that is a multi-million dollar AAA-class gaming title but specifically the large spaces to maneuver around comfortably, and the multi-level gameplay!!!

shared.cloudflare.steamstatic.com/store_item_a...
February 10, 2025 at 12:51 PM
Trying some funky Arabic typographic takes on my name: عمران.

The final (bottom) isnt the best as I want it but will do for now. I think it is the first serious attempt at typography (or a logo design) in more than 12 years... old man still got it. hehe

#Arabic #Art #Calligraphy #Typography #Logo
January 29, 2025 at 2:37 PM
On the signin/signup page, DeepSeek website is reporting a "large-scale malicious attack" on DeepSeek services.... IN ORANGE COLORED ALERT! ROFL.

#AI #DeepSeek #OpenAI

.

#FuckOrange #FuckBroligarchy
January 28, 2025 at 2:08 AM
On that note, some peculiar hashtags you may need to avoid!
January 26, 2025 at 12:38 AM
Screenshotting Wikipedia for a quick recap on: U.S. Coast Guard Commandant Admiral Linda Fagan.

Mind it, barely a day after the swearing as the next president of the US, not to forget other crazy 'initiatives' being carried out by the damn minutes...
January 21, 2025 at 9:40 PM
Trying to decide which one to use for profile background/header. I tend towards the top one.

This is a rough/quick render, you will notice artifacts (full render is taking around and hour or more).

Note: Both are fractal images. These are NOT AI generated.

#DigitalArt #FractalArt
January 6, 2025 at 1:59 PM