Interactive Games and Entertainment Association (IGEA)
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igea.bsky.social
Interactive Games and Entertainment Association (IGEA)
@igea.bsky.social
Interactive Games & Entertainment Association (IGEA) is the industry association representing developers, publishers & distributors of video games in Aust & NZ.
Are you looking to get into game development? Or know someone who is? Check out IGEA's comprehensive collection of resources for aspiring game developers! 🎉

https://igea.net/aspiring-game-developers/
November 13, 2025 at 10:30 PM
Did you know about the New Zealand Classification Office's Gaming Hub? You can find it at https://www.classificationoffice.govt.nz/resources/items/gaming-resource-hub/ for excellent gaming resources for parents, caregivers and the public.
October 30, 2025 at 11:30 PM
27% of Australians have made a friend through playing video games #AustraliaPlays25
October 16, 2025 at 2:33 AM
Australians play video games for personal growth and mental wellbeing #AustraliaPlays25
October 16, 2025 at 2:29 AM
And in news that doesn't surprise us, the main reason Australians play video games to have fun #AustraliaPlays25
October 16, 2025 at 2:28 AM
Australia parents let their children play video games for a variety of reasons, primarily because they believe it's a fun way for the kids to learn #AustraliaPlays25
October 16, 2025 at 2:24 AM
Australian parents love to play video games with their children, primarily because it's fun #AustraliaPlays25
October 16, 2025 at 2:22 AM
The top games genres people like to play in Australia are Action/Adventure, Puzzle and Shooter and Sport #AustraliaPlays25
October 16, 2025 at 2:20 AM
Adults play video games. In fact 81% of players are aged 18+ and the average age is 35 years old #AustraliaPlays25
October 16, 2025 at 2:13 AM
74% of Australians have 2 or more devices for playing video games #AustraliaPlays25
October 16, 2025 at 2:11 AM
The vast majority of Australians play video games #AustraliaPlays25
October 16, 2025 at 2:08 AM
Kicking off our #AustraliaPlays25 presentation at #SXSWSydney
October 16, 2025 at 2:01 AM
Playing video games bring joy #NZPlays25
September 26, 2025 at 8:55 PM
The majority of gamers in NZ play with other people #NZPlays25
September 26, 2025 at 8:53 PM
Parents let their children play video games as the kids enjoy it and there are learning opportunities #NZPlays25
September 26, 2025 at 8:50 PM
Parents play games with children for many reasons, overwhelmingly to connect #NZPlays25
September 26, 2025 at 8:49 PM
According to #NZPlays25 the top game genres enjoyed by Kiwis are action/adventure, puzzle and board/card
September 26, 2025 at 8:47 PM
47% of NZ gamers are women #NZPlays25
September 26, 2025 at 8:46 PM
80% of gamers in NZ are aged over 18 #NZPlays25
September 26, 2025 at 8:44 PM
September 26, 2025 at 8:40 PM
Thanks to the @nzgda.bsky.social for having us at #NZGDC and presenting #NZPlays25. You can download the report here: igea.net/2025/09/new-...
September 26, 2025 at 8:37 PM
A huge congratulations to @teamcherry.bsky.social for a very, very successful launch of Hollow Knight Silksong. Another hugely popular win for Adelaide as Silksong breaks the internet!

We hope all of you can get your hands on the game ASAP.
September 4, 2025 at 11:29 PM
Attention NSW game developers. Screen NSW is creating a NSW Digital Games Strategy and wants your input. Every voice counts.
Please take the 7–10 min survey that will help shape funding, support, and opportunities for the next three years.:
createresearch.syd1.qualtrics.com/jfe/form/SV_...
August 14, 2025 at 4:58 AM
We started our own podcast!

Game Wise: IGEA Educates is the podcast that brings together the best minds in and around the Australian games industry.

Our first episode, 'The Importance of Marketing' is available on all major podcast platforms.

igea.net/2025/07/game...
July 11, 2025 at 2:23 AM
We’re delighted to be featured in this year’s Annual Impact Report from Playing for the Planet, which showcases the work of the Alliance and progress on member commitments in 2024, while identifying new areas of growth for 2025.
www.playing4theplanet.org/post/annual-...
July 10, 2025 at 12:00 AM