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icxon.bsky.social
icxon
@icxon.bsky.social
Creepy crawly legs and confetti death effects
#gamedev #indiedev #unity2d
December 3, 2024 at 9:39 AM
20 Games I made. Game 7/20:

POLYARNIK (2018).
graal.itch.io/polyarnik

This was a chill one with Overall #124. The game has a co-op multiplayer which usually makes no sense for a game jam. Still using Phaser JS for this one.

Ludum Dare 42, Theme: Running out of space.

#indiegame #gamedev #ldjam
December 1, 2024 at 6:18 AM
20 Games I made. Game 6/20:

Infernoculus (2018).
graal.itch.io/infernoculus

A turn-based soccer which got us Overall #7. One of the best entries we've managed to make in 72 hours.

Ludum Dare 41, Theme: Combine 2 Incompatible Genres.
#indiegame #gamedev #ldjam
November 25, 2024 at 8:32 PM
Fun and simple 2d ragdolls I made for a single-player .io game.

icxon.itch.io/zurbi
#gamedev #indiedev #unity2d
November 23, 2024 at 1:40 AM
20 Games I made. Game 5/20:

XenoNanny (2017).

Our first reality check where we overscoped a simple platformer and the final result does not even have sound effects. But it has a comic strip, yay! Overall #222.

Ludum Dare 40, Theme: The more you have, the worse it is.
#indiegame #gamedev #ldjam
November 5, 2024 at 10:34 PM
20 Games I made. Game 4/20:

Galvanica (2017).

Another superhit! You can:
- kill aliens with a chair
- fix a haul breach with a fire
- catch protons with a space bucket
- burn your last pants

Overall #22, Fun #25, Humor #10
Ludum Dare 39, Theme: Running out of Power.

#indiegame #gamedev #ldjam
November 4, 2024 at 9:19 PM
20 Games I made. Game 3/20:

Protolife (2017).

This is one of the best game we made as a team (overall #31, innovation #7). You can built towers as shapes (square, arrow, etc.). Released it on Steam too, I'm super proud!

Ludum Dare 38, Theme: A Small World. Phaser JS 2

#indiegame #gamedev #ldjam
November 3, 2024 at 9:14 PM
20 Games I made. Game 2/20:

Rent for 30 seconds (2016).

Chaotic hostel simulator with a neat reviews system, got us 93rd Overall / 55th Fun on our second jam.

Made for Ludum Dare 37, Theme: One Room.
Still using Phaser JS 2 with some pure JS instead of Coffee.

#indiegame #gamedev #ldjam
November 2, 2024 at 7:14 PM
20 Games I made. Game 1/20:

Ancient Contact (2016).

Made for Ludum Dare 36, Theme: Ancient Technology.
Phaser JS 2 + CoffeeScript (remember that thing?).

The game is silly and clunky but one of my favorites because it's our first project as a team of three.
#indiegame #gamedev #ldjam
November 1, 2024 at 9:29 PM