Mincho
iammincho.bsky.social
Mincho
@iammincho.bsky.social
🌱 software developer 🌱 puzzles enjoyer 🌱 tech enthousiast
Working on logic-grids.com
Bluesky with the outlandish idea of not having a feed full of dark patterns and retention optimizing bullshit actually seems to work, which is reassuring
November 30, 2024 at 4:47 PM
Reposted by Mincho
"Twitter (and Threads) Have Made a HUGE Mistake"

I completely agree with @hankgreen.bsky.social here (come on, he's usually right) and can say my own testing has yielded the same sort of results. Give it a watch: www.youtube.com/watch?v=D4gh...
November 30, 2024 at 12:04 AM
I've been working on a website to solve, create & upload logic grid puzzles. It contains many different rules to mix and match, and I've already made a bunch of puzzles and packs to start out.

👉logic-grids.com
November 29, 2024 at 6:39 PM
Reposted by Mincho
My playtesters seem to be enjoying Match 'Em's Puzzle mode quite a bit... 💡 What about you? 🧩 :)

👇 GAME LINK BELOW! 👇

#game #indiegame #MatchEm #gamedev #godot #GodotEngine #madewithgodot #playtest #puzzle #maze
November 26, 2024 at 6:18 PM
I'm inspired by Thibault Duplessis, guy who made lichess. Hard to keep up such a big project as the main maintainer. Have to share this short blog post. Focus on code and removing tech debt, instead of features. lichess.org/@/thibault/b...
November 20, 2024 at 8:36 PM
bluesky is cozy, had to go from twitter after one too many undisclosed stake ad, it was everywhere
November 9, 2024 at 5:31 PM
If I need motivation I look at projects made by a single dev and realize you can just build things. With dedication and time, you can build things much bigger than thought possible.
November 9, 2024 at 5:29 PM