Hyper
@hyperbx.bsky.social
Quick update on this, I made the borders mirrored and added a faded letterbox when narrower than 4:3 instead, so it doesn't look as horrific as it used to.
November 10, 2025 at 2:11 PM
Quick update on this, I made the borders mirrored and added a faded letterbox when narrower than 4:3 instead, so it doesn't look as horrific as it used to.
The button window wasn't implemented yet, even by the XBLA demo, so this is just a retail issue.
November 10, 2025 at 12:39 PM
The button window wasn't implemented yet, even by the XBLA demo, so this is just a retail issue.
Fun '06 fact: the button window text is always rendered twice, but is covered up by the main menu panels, so you don't see the duplicate at the top left.
November 10, 2025 at 12:16 PM
Fun '06 fact: the button window text is always rendered twice, but is covered up by the main menu panels, so you don't see the duplicate at the top left.
Super Sonic Obtain the all moves.
November 8, 2025 at 3:31 PM
Super Sonic Obtain the all moves.
After almost a month of work, the '06 recomp options menu has been merged!
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
October 30, 2025 at 7:30 PM
After almost a month of work, the '06 recomp options menu has been merged!
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
I'm finally free from aspect ratio code
September 13, 2025 at 10:21 PM
I'm finally free from aspect ratio code
clearly you don't own a HDTV
September 13, 2025 at 1:38 AM
clearly you don't own a HDTV
So here we have the main menu scaling to aspect ratios like 16:10, 4:3 and AAAAAAAAAAAA
September 13, 2025 at 1:30 AM
So here we have the main menu scaling to aspect ratios like 16:10, 4:3 and AAAAAAAAAAAA
I think there might be a problem
September 10, 2025 at 9:59 PM
I think there might be a problem
Sonic '06 for the telephone
September 7, 2025 at 12:10 PM
Sonic '06 for the telephone
So this is the level of procrastination I'm on today huh
September 5, 2025 at 11:16 AM
So this is the level of procrastination I'm on today huh
My last lobby in CrossWorlds before the beta servers closed, I'm gonna miss this game. 🫡
September 2, 2025 at 4:20 AM
My last lobby in CrossWorlds before the beta servers closed, I'm gonna miss this game. 🫡
Today in pointless details that I put way too much effort into, I've adjusted the CRIWARE logo screen in Marathon Recompiled to make the technology logos align to the bottom right corner.
August 28, 2025 at 7:24 PM
Today in pointless details that I put way too much effort into, I've adjusted the CRIWARE logo screen in Marathon Recompiled to make the technology logos align to the bottom right corner.
Sometimes those crazy late night (morning) ideas you have are worth noting down and giving a try.
August 25, 2025 at 3:49 PM
Sometimes those crazy late night (morning) ideas you have are worth noting down and giving a try.
I got ultrawhyde covered too, don't worry (it's so wide that Bluesky forced me to letterbox it).
August 25, 2025 at 3:34 PM
I got ultrawhyde covered too, don't worry (it's so wide that Bluesky forced me to letterbox it).
These arrows have been the bane of my existence for the past couple days, but I finally got them extending dynamically at ultrawide.
August 25, 2025 at 3:29 PM
These arrows have been the bane of my existence for the past couple days, but I finally got them extending dynamically at ultrawide.
Music Attenuation is in!
August 11, 2025 at 1:03 PM
Music Attenuation is in!
Random bit of Unleashed Recompiled trivia; I'd actually implemented this in the options menu for previewing video settings, but we ultimately decided on using the thumbnail system for that instead.
August 9, 2025 at 11:50 AM
Random bit of Unleashed Recompiled trivia; I'd actually implemented this in the options menu for previewing video settings, but we ultimately decided on using the thumbnail system for that instead.