https://github.com/Calinou
There's a linked PR that implemented parts of it, but it had many limitations and was closed.
There's a linked PR that implemented parts of it, but it had many limitations and was closed.
That said, if you want to save _all_ meshes to external files,
something like github.com/godotengine/... but for meshes may be more suited.
That said, if you want to save _all_ meshes to external files,
something like github.com/godotengine/... but for meshes may be more suited.