Calinou
hugo.pro
Calinou
@hugo.pro
Developer for Godot Engine. Hobby open source game developer and modder. he/they
https://github.com/Calinou
Regarding smooth scrolling, it's also something I'd like to see, but it's quite complex to implement as seen in this proposal: github.com/godotengine/...
There's a linked PR that implemented parts of it, but it had many limitations and was closed.
Add smooth scrolling option to all scrollable controls · Issue #5386 · godotengine/godot-proposals
Related to #2873, #3975 and #6105. Describe the project you are working on The Godot editor 🙂 Describe the problem or limitation you are having in your project ScrollContainer and nodes that implic...
github.com
June 9, 2025 at 4:12 PM
It should be straightforward to make this EditorFileDialog prefilled with the mesh name.

That said, if you want to save _all_ meshes to external files,
something like github.com/godotengine/... but for meshes may be more suited.
Allow mass material extraction or selection of "use external material" · Issue #7858 · godotengine/godot-proposals
Describe the project you are working on Hex based tactics battle game Describe the problem or limitation you are having in your project There is no way to quickly perform when importing "advanced i...
github.com
February 14, 2025 at 12:20 PM