Valdemar Lorenzen
hlvaldemar.bsky.social
Valdemar Lorenzen
@hlvaldemar.bsky.social
pine engine now supports terminal rendering through the new pine-terminal module (github.com/hl-valdemar/...). look at this neat little rogue clone i cooked up! feels great to actually build something with the engine. might keep hacking away at this little rogue clone for a while 🌿
July 28, 2025 at 6:46 PM
i've been working some more on my little engine, and had some trouble with integrating sokol with glfw for multi-window support in a sane way... so i went the opposite direction and scrapped all third-party dependencies. "pine engine" now sports its own windowing and graphics abstraction layer 🌿✨
July 18, 2025 at 9:21 PM
Hi! I'm new here, but I wanted to share something I've been quietly hacking away at in my little corner for some time now. It's a bespoke little engine of sorts, and I just finished (probably) implementing multi-window support. This marks the first real milestone of the "Pine Engine" 🌿
June 21, 2025 at 5:17 PM