highway900.bsky.social
@highway900.bsky.social
Reposted
Here's some cute bounding box functions for 2D shapes. A longer list here: iquilezles.org/articles/bbo...
November 25, 2025 at 12:34 AM
Reposted
Blender Foundation and the online developer community proudly present Blender 5.0!

ACES, Adaptive Subdivision, HDR, Storyboarding, Geometry Nodes, 588 bugs fixed, and so much more.

📖 Changelog & Download: blender.org/download/rel...

📺 Video Recap: www.youtube.com/watch?v=4wEq... #b3d
blender.org
November 18, 2025 at 6:45 PM
Reposted
"Lab"
vec3 s=normalize(FC.rgb*2.1-r.xyy),p,c=s;c/=abs(c.y);c.z-=t;for(float i,d,z;i++<3e1;o.rgb+=(+1.1-sin(p))/d)p=s*z,p.z-=t,p.y=abs(mod((d=++p.y)-2.,4.)-2.),p+=.03*sin(c/.04)*abs(p.y-d),z+=d=.6*abs(length(cos(p.xz))-.4)+.1*abs(cos(p.y+z));o=tanh(o/4e2);
July 22, 2025 at 9:41 PM
Reposted
DOGWALK, Blender Studio’s open project made with @blender.org and @godotengine.org, has been released! Play the game for free on Steam and Itch.io and access production assets, documentation and the source of the game by signing up on studio.blender.org #b3d.
July 13, 2025 at 12:17 PM
Reposted
Let's sell 50 tickets in 25 days! Who do you know that knows Rust (or has wanted to ever since they heard about it)
July 12, 2025 at 1:44 AM
Reposted
"Modeling the World in 280 Characters"
tympanus.net/codrops/2025...
Wrote about my creative process for making "tweet" shaders
Modeling the World in 280 Characters | Codrops
An exploration of the mindset, methods, and motivations behind crafting tiny, expressive shaders that combine code, art, and constraint.
tympanus.net
June 23, 2025 at 2:19 PM
Seems quite practical having a physical switch that needs interaction in order to unblock websites. www.neilchen.co/blog/kasa
kasa
www.neilchen.co
June 23, 2025 at 2:04 AM
remember to vote for the games in #bevy #bevyjam
Here is a final image of the game I made to round out the very mini dev log (see what I did there...)
June 17, 2025 at 2:50 AM
now with a background #bevy #bevyjam6
June 8, 2025 at 2:50 AM
#bevy #bevyjam on the road
June 5, 2025 at 4:56 AM