GrandientCave
hiddenstones.bsky.social
GrandientCave
@hiddenstones.bsky.social
Making Indie Game for Fun
Game Developer🕹
One year into development, and I finally know the direction my game is heading. The next step is to finish the core gameplay systems before starting my first GameDev vlog. Progress is slow but real! #indiegame #GameDev #UnrealEngine
January 10, 2025 at 6:00 PM
Just finished my PoolActor System in #UE4! Now I can spawn actors without creating new ones every time. They go inactive out of draw distance and reactivate when nearby. Excited to shift to gameplay! Linux Mint is keeping FPS smooth. #GameDev #IndieDev #Linux
October 26, 2024 at 3:08 AM
Hey Indie Game Dev community! Today marks one year of development on my personal project. I'm finally seeing some real progress compared to when I first started. There's still a lot of work ahead, but now I’m confident I can make it happen.
#GameDev #IndieGame
October 23, 2024 at 2:22 AM
My custom Tool to change Draw by Distance in Unreal Engine. I just need to have the good nomenclature on Static Mesh like Small/Medium/Large/IP and the tool will change it automatically for the good value.
#GameDev #Indiegame
October 22, 2024 at 8:07 PM