Brian Hicks
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hicks.bsky.social
Brian Hicks
@hicks.bsky.social
Creative Director - 775 Interactive Inc | Executive Producer - Icarus | Creative Director - DayZ | Co-Creator of the Battle Royale Genre
March 27, 2025 at 10:51 PM
@mckkirk.bsky.social

Because historical truths matter, I thought we shouldn’t lose sight of the truth.
March 27, 2025 at 10:44 PM
The only Trade War this world needs right now is a sequel to the BBS Door Game.
March 5, 2025 at 3:23 AM
You’d figure they’d have realised the absurdity of trying to take rights away from mothers, sisters, and daughters.
February 17, 2025 at 9:15 PM
I can only assume that this is available freely because he is an intellectual Robin Hood, but if you find the theory, psychology, and philosophy of game design fascinating..

Look no further - Prof. Bartle’s most recent book “How to be a God: A Guide for Would-Be Deities”.

mud.co.uk/richard/How%...
February 13, 2025 at 2:49 AM
Less than a day in and it already bears saying again (to those who see the hateful rhetoric, and bigotry and approve)
January 21, 2025 at 2:04 AM
To say David Lynch inspired me would be a wild understatement.

Paying attention to his words helped me step outside of self doubt & find a new love for myself as an artist, the conversation between player & designer, & the art that it occurs through.

Stay dreamy, David.
January 17, 2025 at 9:14 PM

It also gave me a chuckle as I spent the last week trying to post mortem missteps we took with UX in DayZ in an effort to appeal to that gosh darn “anti game” line from PC Gamer (whom I have loved and adored since the 90s!)

Your FTUE matters my non-dev friends, it matters a great deal.
December 31, 2024 at 12:05 AM
Woah. You are encouraged to add alt text to images you attach to posts on Bluesky - but the character limit for said text is WAY larger than the posts! (2000 !)
December 29, 2024 at 3:15 AM