stereo input gets sent to left and right speakers modeled in virtual space. these are modeled in 36 channels with all of the room bounces and some added reverb. then decoded to a 5.1 mix to the world's four spatialized sources and one 2d sub
stereo input gets sent to left and right speakers modeled in virtual space. these are modeled in 36 channels with all of the room bounces and some added reverb. then decoded to a 5.1 mix to the world's four spatialized sources and one 2d sub