industry game artist,
Moves a lot
I like da learning
But anything large scale i wanna fully produce would be in Unreal as that fits my needs better.
I'm glad Godot exists, but much like Blender, it cant replace everything.
But anything large scale i wanna fully produce would be in Unreal as that fits my needs better.
I'm glad Godot exists, but much like Blender, it cant replace everything.