Developing the hero-flicking tactics roguelike Flick Shot Rogues (bit.ly/FlickShotRogues)
We picked up this gem at #gamescom2025
We picked up this gem at #gamescom2025
It was a great time, and I met a bunch of cool folks. Gotta shout out some of the games once my brain works again!
It was a great time, and I met a bunch of cool folks. Gotta shout out some of the games once my brain works again!
I am lowkey fangirling!
@futuregamesshow.bsky.social
#indiegames #gamedev
I am lowkey fangirling!
@futuregamesshow.bsky.social
#indiegames #gamedev
After such a long time of working on it, it feels good to finally get something out there. Kinda surreal.
#indiedev
After such a long time of working on it, it feels good to finally get something out there. Kinda surreal.
#indiedev
So I spent today reworking how the maps are generating!
So I spent today reworking how the maps are generating!
So I checked out how it could happen, and actually, the way we generate our maps, sometimes it allows to completely skip the nodes that allow for the deepest gameplay!
So I checked out how it could happen, and actually, the way we generate our maps, sometimes it allows to completely skip the nodes that allow for the deepest gameplay!
But the first ever feedback we got was kinda bad, and it bummed me out.
Worse, I know it is not true, we have tons of great upgrades that mix up the gameplay and allow for tactical depth.
#gamedev #indiedev
(sorry for posting two, but it's a story)
(sorry for posting two, but it's a story)
This is the exact same arena by the way!
#gamedev #indiedev #indiegame #roguelike #turnbased
This is the exact same arena by the way!
#gamedev #indiedev #indiegame #roguelike #turnbased
#gamedev #indiedev #indiegame #indietech #roguelike
#gamedev #indiedev #indiegame #indietech #roguelike
#IndieDev #GameDev #RogueLike #Unity
#IndieDev #GameDev #RogueLike #Unity