I always loved UV unwrapping in Maya because it was so easy and intuitive. Blender's UV unwrapping is so bad and even with add-ons (free ones) it still sucks 🥴
January 29, 2025 at 1:44 PM
I always loved UV unwrapping in Maya because it was so easy and intuitive. Blender's UV unwrapping is so bad and even with add-ons (free ones) it still sucks 🥴
Not how to create materials. But how to use designer in your already established workflow. How do you implement the materials? How high poly do you go, if you can make those inside designer? So many questions with rarely answers. Maybe its my time to make documentation thats easily found 😂
January 23, 2025 at 11:36 AM
Not how to create materials. But how to use designer in your already established workflow. How do you implement the materials? How high poly do you go, if you can make those inside designer? So many questions with rarely answers. Maybe its my time to make documentation thats easily found 😂