hedgehoggolf.itch.io
@hedgehoggolf.itch.io
August 3, 2025 at 6:29 PM
Hm yes level transitions are working perfectly
July 28, 2025 at 7:02 AM
I made Bad Apple!! run entirely locally on the Pebble smartwatch! I managed to get half the animation to fit in the 256kB I'm allotted using a form of RLE, but had to pivot to quadtrees as a lossy compression to fit the full animation.
May 23, 2025 at 7:53 AM
Teehee
May 11, 2025 at 11:30 PM
Final result
May 6, 2025 at 3:02 AM
More progress
May 5, 2025 at 5:46 PM
Work in progress
May 5, 2025 at 5:26 AM
Timelapse wowee
May 3, 2025 at 3:54 PM
Made in Procreate, hopefully this time it’s animated
May 3, 2025 at 3:50 PM
Playing around with stylised painterly rendering. This is a two-pass render. The first pass is a normal pathtraced render, then the second pass makes the paint strokes and sets the colour of the strokes to the first render's pixel colour.
April 25, 2025 at 3:11 PM