Website: http://hdos.dev
Discord: http://discord.gg/hdos
YouTube: https://www.youtube.com/@hdos
Today's HDOS update also introduces the long awaited inventory setups plugin along with other fixes.
Read our full changelog here 👉 hdos.dev/changelog
Today's HDOS update also introduces the long awaited inventory setups plugin along with other fixes.
Read our full changelog here 👉 hdos.dev/changelog
Also read the blog from our developer:
hdos.dev/dev-blog/the...
Also read the blog from our developer:
hdos.dev/dev-blog/the...
Today's update brings a remaster to Yama and custom Oathplate models! (see video below) youtu.be/dknMYuZRyC8
Additionally minimap zoom can now be toggled in the client settings. Read the full Changelog here 👉 hdos.dev/changelog
Today's update brings a remaster to Yama and custom Oathplate models! (see video below) youtu.be/dknMYuZRyC8
Additionally minimap zoom can now be toggled in the client settings. Read the full Changelog here 👉 hdos.dev/changelog
Check out the video below:
youtu.be/rdNbTip7p08
More information on the update and our full changelog can be found here 👉 hdos.dev/changelog
Check out the video below:
youtu.be/rdNbTip7p08
More information on the update and our full changelog can be found here 👉 hdos.dev/changelog
This version brings a HD remaster for the Myths' guild as well as the corsair cove (Oo'glog?)
Lastly, the recently released POH styles have been given a lick of paint and a large suite of POH models have been remastered alongside!
www.youtube.com/watch?v=V5bP...
This version brings a HD remaster for the Myths' guild as well as the corsair cove (Oo'glog?)
Lastly, the recently released POH styles have been given a lick of paint and a large suite of POH models have been remastered alongside!
www.youtube.com/watch?v=V5bP...
We had to patch the new POH changes up a bit! Although not everything has been remastered yet, we'll be shipping the atmospheric, terrain and asset changes with the next pack, which may be later this week
Also made an engine change to allow for lights in the POH. This is experimental
We had to patch the new POH changes up a bit! Although not everything has been remastered yet, we'll be shipping the atmospheric, terrain and asset changes with the next pack, which may be later this week
Also made an engine change to allow for lights in the POH. This is experimental
The client is now compatible with today's game update, we've also added an experimental minimap zoom feature! Minimap zoom can be toggled using the ::mmzoom command.
Note: Your destination marker might not appear when moving outside of render distance using ::mmzoom.
The client is now compatible with today's game update, we've also added an experimental minimap zoom feature! Minimap zoom can be toggled using the ::mmzoom command.
Note: Your destination marker might not appear when moving outside of render distance using ::mmzoom.
Keep an eye on this space to be notified when the client is back online, or join our discord for more timely updates;
discord.gg/hdos
Keep an eye on this space to be notified when the client is back online, or join our discord for more timely updates;
discord.gg/hdos
This release fixes some compatibility issues introduced in today's game update. Earlier today we also published a patch that maps the new 'sit' emote to the HD Era rest animations!
This release fixes some compatibility issues introduced in today's game update. Earlier today we also published a patch that maps the new 'sit' emote to the HD Era rest animations!
This release fixes some lingering stability issues in the previous release. Further work on getting minimenus functional is ongoing.
In order to prevent client crashes the minimenus introduced in today's OSRS update have been temporarily disabled. Work is underway to re-enable them and make them function as intended. Other features introduced with the update function as normal!
This release fixes some lingering stability issues in the previous release. Further work on getting minimenus functional is ongoing.
In order to prevent client crashes the minimenus introduced in today's OSRS update have been temporarily disabled. Work is underway to re-enable them and make them function as intended. Other features introduced with the update function as normal!
In order to prevent client crashes the minimenus introduced in today's OSRS update have been temporarily disabled. Work is underway to re-enable them and make them function as intended. Other features introduced with the update function as normal!
Cerberus and her lair beneath the Taverley Dungeon have been remastered. Primordial, Pegasian, and Eternal boots can now take the appearance of their Glacor equivalents that were originally released in Sept 2011; Steadfast, Glaiven, and Ragefire boots.
Cerberus and her lair beneath the Taverley Dungeon have been remastered. Primordial, Pegasian, and Eternal boots can now take the appearance of their Glacor equivalents that were originally released in Sept 2011; Steadfast, Glaiven, and Ragefire boots.
The visual indicator that was added to the Tormented Demons to show when they enter their 100% accuracy phase in this week's OSRS update has been implemented. A bug relating to bank tags and the ToA camel has also been fixed.
The visual indicator that was added to the Tormented Demons to show when they enter their 100% accuracy phase in this week's OSRS update has been implemented. A bug relating to bank tags and the ToA camel has also been fixed.