37+ Years making games.
Lead Designer on Darksiders 1 & 2
Photographer wannabe
Finding good GAME DESIGN RESOURCES takes a lot of time and effort.
I’ve collected a few over the course of three decades+
I’m going to share some with you.
#photo #photos #photography #photograph #leica #leicaq3 #leicaphotos #photooftheday #cologne #germany
#photo #photos #photography #photograph #leica #leicaq3 #leicaphotos #photooftheday #cologne #germany
Binary Design Ltd. was located in Parsonage Gardens, central Manchester. This is where we took data off a PCB for the Amiga/ST version of a fave of mine; Double Dragon.
#gamedev #doubledragon #amiga #binarydesign
Binary Design Ltd. was located in Parsonage Gardens, central Manchester. This is where we took data off a PCB for the Amiga/ST version of a fave of mine; Double Dragon.
#gamedev #doubledragon #amiga #binarydesign
That game was Spider-man & Venom: Maximum Carnage SNES.
#gamedev #snes #maximumcarnage #sipderman
That game was Spider-man & Venom: Maximum Carnage SNES.
#gamedev #snes #maximumcarnage #sipderman
While navigating the petting zoo with my grandkids, I was harassed by this guy.
He thought my bracelet was food.
Good times.
While navigating the petting zoo with my grandkids, I was harassed by this guy.
He thought my bracelet was food.
Good times.
#photo #photos #photography #photooftheday #vintagecars #musclecars #leica #leicaq3
#photo #photos #photography #photooftheday #vintagecars #musclecars #leica #leicaq3
#vintagecars #musclecars #leica #leicaq3 #blackandwhite #photography #photo #photooftheday
#vintagecars #musclecars #leica #leicaq3 #blackandwhite #photography #photo #photooftheday
#GhostofYotei #attentiontodetail #suckerpunch
#GhostofYotei #attentiontodetail #suckerpunch
We'll be posting a third soon.
blindsquirrelentertainment.com/news/Narrati...
blindsquirrelentertainment.com/news/Narrati...
We'll be posting a third soon.
blindsquirrelentertainment.com/news/Narrati...
blindsquirrelentertainment.com/news/Narrati...
How Long To Beat (game length reference)
bit.ly/3OEhM8I
Dimensions (get scale down)
bit.ly/3NrHDQe
Game Design Documents (old gdds)
bit.ly/3QNYrUm
Thesaurus .com (finding the right words)
bit.ly/2LtXcrj
How Long To Beat (game length reference)
bit.ly/3OEhM8I
Dimensions (get scale down)
bit.ly/3NrHDQe
Game Design Documents (old gdds)
bit.ly/3QNYrUm
Thesaurus .com (finding the right words)
bit.ly/2LtXcrj
Game UX Master Guide
bit.ly/3a0Sa7c
Game UI Database
bit.ly/3yjEc9U
Huds & Guis
bit.ly/3xSJFDj
Figma (ui/ux - tool)
bit.ly/3buIaDz
Game UX Master Guide
bit.ly/3a0Sa7c
Game UI Database
bit.ly/3yjEc9U
Huds & Guis
bit.ly/3xSJFDj
Figma (ui/ux - tool)
bit.ly/3buIaDz
Tommy Norberg
@the_Norberg
bit.ly/3nBpyVD
Max Pears
@MaxPears
bit.ly/3xOahFi
Mateusz Piaskiewicz
@leveldesign_org
Tommy Norberg
@the_Norberg
bit.ly/3nBpyVD
Max Pears
@MaxPears
bit.ly/3xOahFi
Mateusz Piaskiewicz
@leveldesign_org
2 more places for character collision & active frame counts. Great for move/ability ideas, posing, timing and tons of .gifs. One is only SF6, the other (UFD) is SF6 & Super Smash Bros Ultimate
streetfighter.com/6
ultimateframedata.com
#gamedev #combat
2 more places for character collision & active frame counts. Great for move/ability ideas, posing, timing and tons of .gifs. One is only SF6, the other (UFD) is SF6 & Super Smash Bros Ultimate
streetfighter.com/6
ultimateframedata.com
#gamedev #combat
Finding good GAME DESIGN RESOURCES takes a lot of time and effort.
I’ve collected a few over the course of three decades+
I’m going to share some with you.
Finding good GAME DESIGN RESOURCES takes a lot of time and effort.
I’ve collected a few over the course of three decades+
I’m going to share some with you.
It had a closed defensive state or be open & aggressive.
Built for confrontation, and it was captained by Commander Worf.
That's a powerful combo!
#startrek #invasion #startrekinvasion #gamedev #conceptart #vesseldesign
It had a closed defensive state or be open & aggressive.
Built for confrontation, and it was captained by Commander Worf.
That's a powerful combo!
#startrek #invasion #startrekinvasion #gamedev #conceptart #vesseldesign
www.theguardian.com/games/2025/a...
#50cent #50centbulletproof #gamedev #3ps #genuinegames #games
www.theguardian.com/games/2025/a...
#50cent #50centbulletproof #gamedev #3ps #genuinegames #games
#startrekinvasion #psone #psx #gamedev #storydiagram
#startrekinvasion #psone #psx #gamedev #storydiagram
Had a great time at that show. THQ put some effort into the Darksiders' area. The game got some attention there.
#darksiders #e3 #e32009 #thq #losangeles #la
Had a great time at that show. THQ put some effort into the Darksiders' area. The game got some attention there.
#darksiders #e3 #e32009 #thq #losangeles #la
Look at those thick monitors!
#gamedev #bruntwoodhall #wolverinesrevenge
Look at those thick monitors!
#gamedev #bruntwoodhall #wolverinesrevenge
We made X2: Wolverine's Revenge there.
We made X2: Wolverine's Revenge there.