PGXD/HatLink
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hatlink.bsky.social
PGXD/HatLink
@hatlink.bsky.social
it is I, pgxdhatlink!
a hat in time forever. that is who i am.
they/it/she | lvl 18
November 14, 2025 at 12:55 PM
meow :3
November 12, 2025 at 8:42 AM
strudel repl is awesome :3
November 3, 2025 at 6:37 PM
you can customize notifications you'd like to receive except we're gonna prompt you to turn it on like every other day, also when you sign in we're gonna turn on profile views automatically and notify you about the amount of people that looked at your profile with no way to turn it off
November 3, 2025 at 1:15 PM
and tray icon
October 23, 2025 at 11:13 AM
wdym vesktop is no longer gay??????????????? anyways old splash screen for anyone who hates updates
October 23, 2025 at 11:13 AM
if you spam punctuation in the bluesky composer, it'll suggest koeran like all of the time
October 19, 2025 at 2:47 PM
part 2
October 19, 2025 at 2:30 PM
mattkc doesn't know anything about qr codes: can you fit a whole qr code inside a game? (1/2)
October 19, 2025 at 2:30 PM
cool feature i coded with pure js at 4 am :3 made the links interactive like a star system idk its much more interesting than just a list or something like that
October 15, 2025 at 2:21 AM
multitouch panning/zooming/rotating in godot :D (working on gPainter again after like forever, currently updating the brush engine so it performs better with low spacing/large sizes)
October 13, 2025 at 8:53 PM
whateverrrrrr :3 #ahatintime
October 11, 2025 at 8:38 PM
ive been browsing through ibispaint related stuff and LMAO THEY PUT SOURCE CODE ON THE FRONT PAGE, NOTICED IT PROBABLY SHOULDNT BE PUBLIC AND CENSORED IT ON THEIR OTHER PAGES, BUT FORGOT TO REPLACE IT
October 8, 2025 at 11:58 AM
trenchbroom (+ func_godot) is cool software yall should try if you're making something in godot
October 4, 2025 at 5:28 PM
lowk forgot how fun it is to make music, it really does mean something
October 2, 2025 at 8:12 PM
no fucking way
September 13, 2025 at 7:28 AM
fuckass android phone that bootloops even during updating THIS IS WHY YOU TURN OFF AUTOMATIC UPDATES; SO IT DOESNT TRY TO UPDATE (aka further fuck up) A FUCKED SYSTEM
(keep in mind i'm not even trying to use other OS, its official firmware and always has been)
September 9, 2025 at 6:37 PM
UMMMMMMM???????
September 9, 2025 at 2:03 PM
such a pixel-bricking-itselfcore asthetic.. (its still bricked lmao)
September 9, 2025 at 9:34 AM
it's in motion. #godot
September 8, 2025 at 8:22 PM
September 1, 2025 at 9:03 PM
thing i'm finally working on :D (MoonEditor) editing without being overwhelmed by endless menu options, it'll be like a mobile video editor (capcut, alight, blurrr) but without arbitrary limitations and for desktop
August 29, 2025 at 8:34 PM
voxel pathfinding in #raylib (or at least my concept of it) github.com/HatLink/Voxe...
July 30, 2025 at 7:04 PM
i am way to fucking determined to make this a thing but tommorow probably includes dynamic chunk calculation (ie if chunk is out of range pathfinding will use average travel cost else a comprehensive scan of eavh voxel is conducted that includes testing if the point has colision or some shi)
July 28, 2025 at 10:37 PM
progress for today, eventho its like past midnight, i don't fucking know, it works terribly , + theres still no pathfinding, just calculating where you can and cannot go, also like everything is loaded at once which wasn't really my goal because fuck it im just gonna calcualte all haha
July 28, 2025 at 10:37 PM