Luminarious
banner
hardi.design
Luminarious
@hardi.design
Full stack designer & board game geek
I feel like I shouldn't admit this, but this is just so accurate to my AuDHD experience. I can be exuberant with people and then forget to check in with them for months.. 😅
December 21, 2025 at 6:31 AM
That's fair, I didn't really do those. Spent most of my playtime in Team Deathmatch and CTF
December 12, 2025 at 9:04 AM
I think the environments vibed a bit like the newer ones. Gameplay not really, old UT was much more about tiny indoor maps with fast movement and dodging 🤔
December 12, 2025 at 7:26 AM
Played a lot of UT'99 back in the day. Mutators and custom servers were a lot of fun 😊
December 12, 2025 at 7:19 AM
I have had a number of times where explaining AI how something should work helps me focus and understand the task better, especially when it gets something wrong 😅
November 13, 2025 at 9:14 PM
Somehow I am reminded of the adorable Tiny Ninjas game
November 10, 2025 at 5:38 PM
That's a very cool lamp! Also appreciate choosing Sketchup, honestly underappreciated 😄
October 26, 2025 at 3:57 PM
Oh yeah I can imagine, very specialized skills often be like that 😅
September 30, 2025 at 12:42 PM
What parts of pre-production took the longest? Because they were difficult or some other constraints/reasons?
September 30, 2025 at 6:32 AM
I guess I'm a note hoarder. 10 years of OneNote means a pretty high barrier of moving to anything else 😅

But thinking is more transient and best done separately. Pen and dot grid paper are 🔥
September 19, 2025 at 6:52 AM
WCAG required functional mobile layout at 320px quite recently
September 10, 2025 at 4:25 PM
Zeus skin for me, just a very cool look
August 28, 2025 at 1:12 PM
I felt bouldering had a similar effect. Physically demanding puzzlesolving 😄
July 31, 2025 at 4:20 PM
Are you already using scroll wheel for anything? It would feel very intuitive to scroll up and down to expand/contract with down/up scrolling
July 27, 2025 at 8:50 AM
Given how much supply and demand there is for adult-oriented art and enterntainment, you'd imagine the market forces spontaneously manifesting a payment processor willing to profit from that 🤔
July 24, 2025 at 2:56 PM
Delighted to see this game praised, I've had the Iello version for years (in English) and it's a keeper! 😊
July 4, 2025 at 8:42 AM
Good tip! I have used my secondary hand when I am feeling strained. Slows me down a bit, but less than I expected 🤔
April 28, 2025 at 1:40 PM
Sry I'm new to this, but what does a single-material prototyping workflow look like?
April 17, 2025 at 6:00 AM