hanwine.bsky.social
@hanwine.bsky.social
What a relief!! FINALLY, this is finished. I'm glad I did it in time, I learned so much of UE5, very comprehensive, love it.
#UE5 #EpicDoor
November 12, 2025 at 9:46 AM
My basic blocking for the whole scene! It will be a Gothic chapel
November 5, 2025 at 4:52 AM
Haven't finished the animation part, but here is the modeling!
November 1, 2025 at 10:04 PM
Update
October 28, 2025 at 8:07 AM
I hate ZBrush!!!! NO actually, ZBrush is good.
October 26, 2025 at 3:40 AM
The concept and the modeling I have done so far!
October 19, 2025 at 8:00 PM
Still working on it, already set up the scene and lighting, now I'm playing with the blueprints.
October 11, 2025 at 7:31 PM
I decided to make a tiny cooking game, putting food in to the pot or something, the style is probably low-poly cartoon.
October 5, 2025 at 3:31 AM
Almost finished! The professor helped me a lot with fog and so on. Sometimes we need to try 2 houers for his 3 clicks......
September 27, 2025 at 6:22 PM
Basic blocking stage... Busy fighting the landscape details. Ready to put all the assets in the scene.
September 20, 2025 at 7:13 PM
Before I start to do the rough blocking of the whole environment, I find some concepts online to give myself an accurate atmosphere instruction. I want my scene to look far away from humans and full of vegetation, with some stone structures.
September 14, 2025 at 1:37 PM